You Shall Not Pass
Hello! We have only about two weeks to release the July build, at least, the testing build so in the last 3 working days of July (Mon to Wed) I can fix any bugs and release the bugfixed build before we enter a new month's billing cycle.
I would've liked to do more writing and planning in advance, all the way to the beginning of the Hub plotline, but I'd sleep better at night knowing that we won't fall behind on planned content.
Next week, I'll show you everything that's planned for the village content (most of the dialogues for the scene content have been written so it's easy to show the planned content) and how much of the village content will be present in the July build.
For this week however, these are my tasks:
Finish and make the X-ray scene playable in the actual game. The X-ray scene has been reviewed and for the most part it's fine, although some things could be improved. We're only lacking the "finishing" animations for it, which were postponed because at the time I was animating it I wasn't sure if it's good enough and I needed to take a break from it due to the summer fatigue.
Prepare NPC positions and routines in the outdoors area of the village.
Design and implement in the game the interior of the Council building, which will be your first target when you reach the Village before the stamps gathering quest begins.
Design and implement in the game the Council leaders in the Council building, four aliens, amongst which one is a female Likurieris.
Implement the dialogues and the gameplay sequence that leads you from the ship to the Village.
So there'll be a few illustrations when you enter the village for the first time, before you get to go inside the Council building/tent. After the actual mission is presented, you'll be able to start gathering stamps and that way you'll be able to, depending on your choices, access the X-ray scene.
If there'll be time to get it right, I'll also implement the relatively SFW dialogues I have that allow you to gather stamps, but I probably will leave that content locked until all the NSFW content for the village outdoors is implemented.
The reason for that is relatively simple, if you get 5 stamps that'll be a sign your character has spent enough time outside for it to get a bit darker, which prompted Mag'nath's goons to start searching for the stamp-gathering rascal. That's why, you'll have to retreat into the bar, where you'll have to fetch the rest of the stamps.
So, in order to be able to access all the nsfw scenes before you get thrown into the bar, the SFW dialogues will wait until all the NSFW outdoors ones are implemented. There'll be plenty of them.
That's about it. We're definitely not going to be missing content in the village, in fact we may have too much of it. However, after the village, there'll only be a side mission in the ship before I start working on the Hub plotline to speed things up in terms of plot and respect my goal of finishing the Hub content by January.
Thank you for your patience reading this, have a nice week!
