💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
September 17, 2018

Shader Showcase Saturday #10: Self-Building Structures

Hi everyone!

This week's Shader Showcase Saturday is dedicated to Fortnite's self-building structures. Senior Technical Artist Jonathan Lindquist has discussed about this effect back in 2013, during his GDC talked The Inner Workings of Fortnite's Shader-Based Procedural Animations. The talk is very easy to follow, and I strongly suggest it to all the people here who are looking to become technical artists themselves.

I have also featured a few assets in association with the Asset Store, in case you want some extra help to get started:

  • Toony Colours Pro 2: possibly the best assets for Toon/Cel shading. This could be a good base for the self-building effect.

  • Fantasy Adventure Environment: A package that goes perfectly with Toony Colours 2, and could be used to recreate the base of some of Fortnite's battle fields.

  • Amplify Shader Editor: if you are unfamiliar with shader coding in Unity, this visual editor is all you need to create such an effect.

I hope this post will help you get started with procedural animations. If you end up creating something, please feel free to share it.