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August 11, 2018

Shader Showcase Saturday #5

Hi everyone!

For this week's Shader Showcase Saturday I'll be talking about rain! In particular, I'll be focusing on simulating water droplets and rain streak on 3D surfaces.

I've featured the work of:

as they both provide very good explanations on how their effects work. Taizyd, in particular, wrote a two-part tutorial to recreate, step by step, his slope aware rain shader.

If you are not familiar with shaders, or if you prefer to rely on more professional assets, these are some links in affiliation with the Assset Store which might help you:

  • Realistic Rain Storm: possibly one of the best assets for realistic rain. It uses particles to simulate water ripples and splashes, with very believable results.

  • Rain: the name says it all. It relies on particles with a displacement shader to simulate the distortions that appear on rain streaks.

  • Raindrop Wet Surfaces: this asset is perfect to simulate wet surfaces and puddles. The shape and properties of each puddle are fully customisable, and you can also animate the effect to transition from dry to wet.

I will be posting more about rain, as I have seen so many inspiring shaders around. If you made one, please feel free to send it to me. I'd be more than happy to have a look!