August 15, 2017
[TUTORIAL] Understanding Diffraction Grating
The first post in this series, The Nature of Light, introduced the dual nature of light, exhibiting behaviours which are typical of both waves and particles. In this part, we will see how those two aspects are both necessary for iridescence to arise.
Part 4. Understanding Diffraction Grating
The first three posts in this series are already available:
Part 1. The Nature of Light
The rest of the series is available for preview to $5+ patrons.
Part 6. CD-ROM Shader: Diffraction Grating (Part 1)
Part 7. CD-ROM Shader: Diffraction Grating (Part 2)
Part 8. Iridescence on Mobile
You can download the Unity project for the CD-ROM shader here ($25+ patrons only).
As always, thank you for your support. ♥
