May 10, 2017
[TUTORIAL] Implementing Forward Kinematics
This tutorial (link here) continues our quest to solve the problem of forward kinematics. After exploring a mathematical solution in The Mathematics of Forward Kinematics, we will see how to translate it into C# for Unity. The next tutorial, An Introduction to Gradient Descent, will finally show the theoretical foundations to solve inverse kinematics.
The other post in this series can be found here:
Part 3. Implementing Forward Kinematics
Part 6. Inverse Kinematics for Tentacles
As always, thank you for your support!
