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[TUTORIAL] An Introduction to Gradient Descent
If you are a game developers, you might be familiar with the concept of procedural animations. This post introduces Gradient Descent, which is one of the most popular minimisation algorithms among many programmers. This variant is designed to be compatible with Inverse Kinematics. That is the techni
May 24, 2017 0 1
[TUTORIAL] Implementing Forward Kinematics
This tutorial (link here) continues our quest to solve the problem of forward kinematics. After exploring a mathematical solution in The Mathematics of Forward Kinematics, we will see how to translate it into C# for Unity. The next tutorial, An Introduction to Gradient Descent, will finally show the
May 10, 2017 0 1
[TUTORIAL] An Introduction to Procedural Animations
This post starts a new series of tutorial on procedural animations and inverse kinematics. Part 1. An Introduction to Procedural Animations The rest of this series is available for preview to £5+ patrons: Part 2. The Mathematics of Forward Kinematics Part 3. Implementing Forward Kinematics Part 4. A
Apr 19, 2017 0 1
[DOWNLOAD] Inverse Kinematics - Unity Project
Apr 19, 2017 0
[PREVIEW] An Introduction to Procedural Animations
Apr 17, 2017 0

