[News] Final Sprint before update!
Hello everyone!
Most of the animations we needed for the new combat are done we're now playtesting to iron out what's left. For instance, the heavy finisher here will get faster:
Now we can set individual attacks to knock enemies back, so part of the balancing that we'll do will include adding this to the attacks that should have it:
The Tech Lead is working at full speed to finish ironing out menus and other areas that need cleaning up, so all the old code is gone, and we stay with just the new.
Phew! Those were some crazy months! I had to work even while not feeling so well due to an infection (Which is why I couldn't make the video with Amy over the past two weeks), we hired help to speed things up, and thankfully, now what is left to do so we can release the Combat Arena are minor adjustments and a final pass of polishing. So we'll look for and fix any obvious issues that remain.
What started as an ambition to rework how NPCs were rendered so we could kill the stuttering in cutscenes ended up being a major refactor and a full port of the game to C++!
The first release will be the Combat Arena. Then we'll release the Dungeon, then the Garden of Earthly Delights (Including implementation of the new UI for the sex scenes), and finally we'll be back on schedule with releasing open-world content.
Comments (9)
Hello, when do you plan to release the game on Steam? Early 2027, or towards the end of the year? I was just wondering is the date set? I wanted to ask.
We'll make an announcement about the date when we are ready. For the patreon demo, we are now on the process of packaging the game, testing if theres anything left to fix and so on before we release it here.
I'm so hyped! Next post better be the update 🤪
We've done more progress on the past couple days! I might post some videos about it before the release
wrt to the earthly delights, please fix the collision detection or just postpone that one!
We're making the collisions a bit broader than before, we'll fine tune it this week, dont worry. But after release if its still something people say that needs improvement then we make another round of tweaks.
I originally thought I only had a cold, but it turns out it's probably pneumonia. I'm taking a lot of antibiotics right now, but I'm getting better!
I love how passion and hard work turn into beautiful game. Keep up good work!
Thank you!
