June 4, 2026

[News] Update on the patch progress

Hello everyone!

A follow-up on the post I did a few hours ago: I managed to find a workaround for the boss fight to work correctly, but the issue I'm having is that there's a crash during the Dialogue between Kalyskah and Amara. I spent the afternoon trying to find out what the issue was, but I ran out of options for now, which means that I'll try something new tomorrow:

To temporarily remove the dialogue between Kalyskah and Amara that happens between the cutscenes and hopefully fix it, or maybe remove the whole fight with Amara and leave just the cutscenes in case nothing works. Then, once this crash no longer happens, I'll release the demo.

I'll keep everyone posted as things progress on our end, and thank you for your support!

On the bright side, although we haven't done much yet of revamping in the lights of the Prologue's intro, I really liked how dreadful Kalyskah's eyes look with the new nighttime enhancements we've been doing on the biome system!

Comments (3)

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Emre Ulusal · June 5, 2026

hello , i download the last version , I subscribed again after several months to check on the game's progress ,when i progress in the game , the game says open world is under development but I used to be able to go out into the open world in previous versions i remember.

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Kalyskah · June 5, 2026

Hello! You are probably remembering our Legacy version. Which we didn't migrate to Unreal Engine 5 yet. We plan to finish the whole prologue this year, and then start the migration of the legacy demo during Early Access on steam

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Herensuge · June 4, 2026

Makes night hunting look cooler.