June 4, 2026

The patch is packaged! (Now we'll QA!)

Hello everyone!

As I mentioned in my last post, we'll be releasing a new patch to our Patreons this week. The combat will be unfinished, and some other mechanics will still be unstable, but the important parts we wanted to show are ready: the progress we've made on the prologue story, including a new quest, and the improvements we've been working on for the first dungeon cutscene.

This was a tricky patch to get running in Unreal because this version of the game is basically two months behind our current work on the combat and NPC rework. We managed to patch things up enough for this older version to work, and throughout the month, we'll keep polishing the current branch so you can properly experience all the improvements we've been making to the mechanics.

I'll get some rest now and after I wake up, I'll do a bit more QA to fix anything obvious that shows up. Since this patch is coming from a version of the game that sits right in the middle of the new combat implementation, it's very possible that some non-humanoid enemies, such as bosses, might no longer attack Kalyskah properly, among other issues such as interiors being too dark (this patch is also in the middle of our Biom Implementation).

So I might need to find a workaround to make sure you can still defeat Gremmnoch and the ice troll in the goblin cave. Once that's sorted, we'll release this very temporary patch!

Comments (2)

G
Glorbs Borg · June 8, 2026

no idea if this will be a story driven game or also have NSFW content

K
Kalyskah · June 9, 2026

It is a story driven game with nsfw!