Version 0.1.2 is live!
First off, thanks again to everyone playing! The game's been out for two/three weeks, and the reception has been beyond!
What's in 0.1.2
The original plan for 0.1.2 was "some more Eugene, a bit of Freddie", but it changed a little bit.
Freddie: 18 new scenes. 6 Tease, 6 Touch, and 6 Strip. By the end, you can see Freddie naked.
Todd: 12 new scenes. 6 Tease and 6 Touch. No Todd nudity yet, that's 0.2.
Eugene: Small polish passes.
Systems rework
As mentioned in the last post, this version was mostly about rebuilding the foundations:
Interactions are now character-specific. No more generic shared response pools. Every Joke, Compliment and Flirt is written the character you're talking to.
Discoveries gate interactions. Learning about characters unlocks new ways to interact with them. You'll pick up the basics naturally, but exploring opens more.
New Character Profile. Tracks Discoveries, Outfits and Scenes you've unlocked per character.
Reaction rewards now scale with rarity. Pulling off a rare response from a character (right time, right place, requires specific Discoveries) gives double Attraction. Mix up your topics and locations, you'll progress faster.
Groundwork for Gifts, Secrets and Hidden Interactions is in. You won't see the full payoff this version, but the systems are ready for the next update.
Temporarily removed
Both of these are coming back in 0.2, reworked.
Skills. Coming back in a different shape to make them more useful.
Player Profile. Tied too closely to Skills. Coming back alongside them.
Bug fixes
Scenes not marking as seen, time not advancing, Discoveries not unlocking properly.
Eugene acting like he was at work when he wasn't.
Missing assets: Mr. Burger day image, some of Freddie's outfits.
Missing options in the mobile menu.
"Character is sleeping" page stuck in a single column.
Zodiac sign missing from the character Info panel.
Todd's progression softlock.
Heads up: because so much got reworked under the hood, saves from 0.1 may not be compatible with 0.1.2. Starting fresh is recommended.
What's next?
Release cadence
Starting with 0.2, Patreon gets versions one month before Itch.io. So:
0.2 on Patreon: mid-May
0.2 on Itch.io: Early June
From there, monthly releases, with Patreon always one month ahead.
What's coming in 0.2?
Two big things:
A reworked Relationship Progress system. Less grindy, more objective-focused. You won't need to spam Eugene with Jokes and Chats to get into his pants. You'll just need to do what actually matters.
A reworked Intimacy minigame. Still figuring out the shape of it. All I know is the current one (the handjob minigame for Eugene) needs to go. If you have any ideas, I'd love to hear it.
For progress updates between releases, follow the Patreon!
Thanks,
-- gloomineer 🖤
Comments (5)
Bug for Freddie if you do Touch interaction in his bedroom: Error: cannot execute macro <>: unable to parse macro argument ""freddie": unterminated double quoted string
Thank you! I just hotfixed both those issues on the itch.io version!
Small bug I've noticed for al the guys that when you discover their star sign it doesn't save in their profile. Also, on Freddie's bio it says Tease for all 3 interactions even for Touch & Strip.
Excited to play 0.2 later. Just a question would you ever consider doing pecjob scenes for some characters where it'd fit? Thank you for the work on the new update :)
YES! It'd definitely make sense for Freddie. I can put that at the top of the list for when I'm done with systems/progression (hopefully by the next two updates).
