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April 23, 2026

Thank you! + road to V0.2

First off, thank you so much to everyone who played the game during this past week! V0.1 has been out for a week and the response has been way more than I expected.

And extra thanks to everyone who commented or messaged me, it really helps!


What will be in the next version (V0.1.2)?

The original plan was simple: expand Eugene and add some Freddie content. But while working on that, I ran into a bigger issue. The systems were in place but some new ideas only worked with hardcoded exceptions.

So instead of patching around it, I reworked a lot of the core systems. Better now than later.

Next update will include these changes to systems:

  • [Removed (for now)] SKILLS: Leveling charm, insight, dominance, etc., was repetitive grind, so it's gone for now. I'll revisit it later.

  • [Removed (for now)] PLAYER PROFILE: Mostly tied to Skills and the unused Arcane system. It'll be back when we need it!

  • [Removed] GENERIC INTERACTIONS: in 0.1, actions like Joke, Compliment and Flirt pull from shared response pools based on traits. That system is being replaced. Interactions will now be fully character-specific.

  • [Reworked] INTERACTION MENU: Completely restructured. In 0.1, interactions changed as you got closer to characters, which could lock you out of Discoveries. The new menu uses more categories so you can keep everything as you progress.

  • [Reworked] DISCOVERIES: Previously just flavor text, now they drive progression. Learning about characters unlocks new interactions. You'll get the basics naturally, but exploration opens more paths.

  • [Reworked] GIFTS: Originally character-specific (ex: Freddie + basketball). Now you can gift anything to anyone. The key is pairing items with the right person to uncover Discoveries.

  • [Added] SECRETS & HIDDEN INTERACTIONS: Special Discoveries that unlock hidden scenes, interactions or events. This leans into the "former incubus" fantasy! Look in the new Character Profile to see how many Secrets a character has to discover.

  • [Redesigned] CHARACTER PROFILE: Updated to support Discoveries and Secrets, and to replace the old unfinished previous version.

Also included, bug fixes:

  • [Fixed] Scenes not marking as seen, time not advancing, and Discoveries not unlocked properly.

  • [Fixed] Eugene acting like he was at work when he wasn't.

  • [Restored] Missing options in the mobile menu.

  • [Restored] Missing "Mr. Burger" day image. It disappeared. It's back.

  • [Will try to fix] Tablet sidebar jumping between pages, especially on mobile.

And finally, content:

  • More on that soon!

  • System work ended up being a bigger chunk than expected, and there's still a bit left. The next version will include more Eugene content and some Freddie content. I just can't get specific yet.

So, when?

Version 0.1.2 launches May 1st !


Beyond 0.1.2 -> 0.2

As for what's next, I'd love your input:

  • What do you want to see?

  • Which characters are you most interested in?

  • Who should get more content?

  • Should I focus on a singular character, or slowly build multiple at the same pace?

Let me know anywhere you can reach me!

Thanks,

-- gloomineer 🖤

Comments (4)

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*вставьте имя* *вставьте фамилию* · May 9, 2026

i'd love to see more Freddie content!

N
N3koChan · May 2, 2026

honestly the ability/charm is so unique especialy if it increase the atrraction point like from 2 to 2,5 etc. i would love to see the full university content.

А
Андрій Швед · April 25, 2026

That's so exciting! Love a rood system rework. Also Eugene is unreasonably gorgeous.

A
Anfig · April 23, 2026

Excited for the new version! Lots of changes already, sounds cool.