Ghost Showcase
If someone dies in the brothel (and there’ll be plenty of opportunities for that), they turn into a ghost with an unfulfilled desire.
That ghost will wander around the brothel, repeatedly haunting your staff, until it either gets enough… or you provide it with a new body!
P.S. Right now, ghost behaviour is fairly simple, but I hope to rework their role later.
The main ideas are:
Make ghost possession a lasting effect that would be beneficial in some situations (for example, the way to resist other possessions, or the only way to serve spirit-type clients).
Make ghosts a source of Ghost Lube - a booster resource that smooths interactions, or maybe becomes required for specific objects, upgrades, or goals.
Nothing is set in stone yet, and I’m very open to feedback here :) So if you have thoughts on ghost mechanics, perks, or weird uses, drop them in the comments or in our Discord "fbm-forum".
