Who is this creator?
No community tags yet.
Patreon resumed
Oct 30, 2026 0
Pause extended
Sep 29, 2026 0
I'm taking a break
Aug 31, 2026 0
What type of rigid would you want me to build?
Aug 24, 2026 0
V7.0 Release
Aug 16, 2026 0
Poll #11
Aug 6, 2026 0
Poll #10
Jul 13, 2026 0
V6.0 release
Jul 10, 2026 0
Vote on release
Jun 28, 2026 0
What am I doing with your money?
In one of my first posts, I wrote that I will be transparent about where the patreon income goes: Of my income, I have thus far spent about 2000 euros. Of this money, roughly 500 euros have went towards different kinds of modding expenses: These have been, among other things: A donation to a well-kn
Jun 27, 2026 0 1
Poll about AI usage
Jun 21, 2026 0
Poll #9
Jun 8, 2026 0
Poll #8
Jun 8, 2026 0
Progress post #8
The next update I have planned will contain mostly chassis. I'm not sure how many, as I currently have only one modeled and the amount of work I can do depends a lot on my (currently unknown) schedule. I'm graduating HS this week, so the week may turn chaotic. However, I feel I need a break, and so
Jun 8, 2026 0 19
Release V5.5
May 20, 2026 0
Something special for the brits
I made the mistake of saying a time limit of the RHD last time, which I have since managed to breach. I apologize for this, putting time limits on myself is usually not a good idea. However, the RHD curved dash is starting to take shape properly now. And the gauges will have MPH as well as kmh.
May 14, 2026 0 1
200 subscribers
May 7, 2026 0
Kast Rigid Compatibility
Apr 27, 2026 0
Release V5.0
Apr 19, 2026 0
Progress post #7
Realized I haven't done these in a while, something I'd like to apologize for. Progress recently has been going pretty strong, and many things are planned. People wanted interior tuning so I started making that, but first I have to finish up all interiors to be able to do the tuning more efficiently
Apr 7, 2026 0 21
Poll #7
Mar 28, 2026 0
What to do next?
Summer is coming up pretty soon, and as you guys may know by now I tend to have a lot more time to mod during summers as school ends and I join the unemployment statistics. I feel that I will most likely be largely done with the F series by then if everything goes to plan, and hope I can use the sum
Mar 19, 2026 0
Sort of poll
Mar 15, 2026 0
Poll #6
Mar 3, 2026 0
"Poll #5"
Feb 14, 2026 0
Release V4.0
Feb 14, 2026 0
Progress post #6
Hi. A good amount of progress has been made since last, and all the cabins are now ingame. At this point, only things left to do are a few fixes in the defs and to wait for some skins for all the new cabins, during which I will most likely make more accessories. I can however not promise that the su
Feb 3, 2026 0 57
Progress post #5
In the next update, as it isn't as time constrained as the others were, I have decided to ignore the vote (sorry guys, I'll do better next time) and add all remaining cabs at the same time. This means that you will get 4 new cabs for both gen 2 and gen 3, for a total of 8 new cabs. These are: Daycab
Jan 26, 2026 0 29
FH1 Q&A
Since the FH1 seems to have blown up a bit more than I thought it would, I figured I'd answer some commonly asked questions in one post instead of answering them in the replies: Will you update this? To a certain extent most likely yes, that extent being patches etc. It will not receive much if any
Jan 13, 2026 0
Poll #4
Dec 28, 2025 0
Announcement
Dec 28, 2025 0
Release V3.0
Dec 28, 2025 0
Progress post #4
I haven't done these in a while. Not sure what to add really, as I work a bit on and off nowadays (mostly due to school and fatigue). Not having to rush a version for november was rather helpful, as this allowed me to focus on making the best possible quality, which I feel I've reasonable achieved w
Dec 15, 2025 0
Merry Christmas! (Free Release)
This has been made possible by the paid members of this patreon. Thank you very much for your support. This'll be an unusual post, but as we are nearing christmas I feel it is right to give something back to the community. Support for this page has been rather overwhelming, with paid members decidin
Dec 6, 2025 0 112
1.57 Truck Fix
Nov 20, 2025 0
Life update
Nov 19, 2025 0
Poll #3
Oct 28, 2025 0
Release V2.0
Oct 27, 2025 0
Progress post #3
So this page has been up for a month now, and the support has really been quite overwhelming. Not sure what I was expecting, but it was certainly not as much support as this. I'm not great at showing gratitude, but to put things into perspective, assuming the subscribers don't fluctuate too much (me
Oct 9, 2025 0 17
Poll #2
Sep 27, 2025 0
Progress Post #2
In the past few days, SCS released 1.56. This broke my main profile due to a currently unfixable bug, so I have not had good possibilities to expand on the contents of the mod (not much tuning etc has been added). However, work has been done behind the scenes. Here, I would like to introduce you to
Sep 26, 2025 0 1
Release V1.1
Sep 26, 2025 0
Progress Post #1
So this little project of mine seems to have blown up quite a bit. 100 paid members and around 320 euro monthly, that's certainly surpassed my expectations. To start off, here's some progress. In my first ever poll, 80% voted for me to work on the truck instead of the trailer for now, so here's the
Sep 16, 2025 0 8
First poll
Sep 9, 2025 0
To clear some things up:
First of all: Thank you for subscribing to this little project of mine. This post is made as a response to a couple of common questions I had relating to the release. "Can I edit this for private use?" Yes, files are open and you may do with them as you wish apart from reselling, leaking, trading or
Sep 8, 2025 0
Release V1
Sep 8, 2025 0
Project announcement
Apr 1, 2025 0

