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RackNET Update, Spellbound Offline Executable, Mirror Image / Tango Del Fuego Prints
Rack 2 / RackNET Update Hey folks! I already mentioned this over on twitter, which is where I post news and updates more regularly, but this one's important so I wanted to make sure to post it here, too: As part of development on Rack 2's MP update, RackNET's ability to sort custom characters by spe
Jul 2, 2024 0 1
Names - Animation WIP
Jun 7, 2024 0
Update!
Ey folks, checking in! As a reminder: I don't really use patreon for regular news / updates very much these days, especially given their recent attitude towards adult content. (In fact, I suspect it's only a matter of time before they get hissy about Rack). If you want more frequent updates, hit up
Apr 27, 2024 0 1
Spellbound v219, Comic Publishing
Hey folks! Just a little check-in over here, for those who don't follow Telegram/Twitter/etc! - The Spellbound v219 update is live, with the better mobile support, cheat mode, etc. - Unity did end up rolling back the TOS changes for *existing* versions, which means I've downloaded the latest LTS bui
Jan 14, 2024 0
Unity News
Eyo! I'm sure some of you have heard some buzz about Unity (the game engine Rack 2 is using). If you haven't, the short story is that Unity is rolling out an extremely exploitative and ridiculous monetization model that's especially bad for indie developers of F2P games - and importantly, they inten
Sep 18, 2023 0
Telegram Channel
Aug 1, 2023 0
Spellbound Update and Telegram Channel
Aug 1, 2023 0
Mirror Image: Finale Preview
Jun 15, 2023 0
Update!
Apr 28, 2023 0
Personal Health Followup
Hey folks! Quick followup to my last post: I got the results back from my sleep study, and they confirmed that I have severe sleep apnea/hypoxia; bad enough that they're basically trying to rush me through the system. I'm on the road for getting some treatment / a CPAP as soon as possible. I'm reall
Feb 9, 2023 0
Status Update
Hey folks! Had a couple people asking about R2/Spellbound, so here's another quick update! Spellbound is back on the backburner so I can focus on Rack 2 again. It's very likely to see some small updates eventually, but I wanna put more energy into R2 and try to get the MP update out with this push.
Jan 14, 2023 0
Tango Del Fuego - Thacket Animation
Dec 19, 2022 0
Spellbound v195 Beta
Nov 2, 2022 0
Teledildonics / Spellbound
Sep 4, 2022 0
Dancing on Glass / Status Update
May 3, 2022 0
Status Update / Bug Tracker Offline
Hey folks, just checking in! Hope y'all had some wonderful holidays - I was able to spend a little time with family, thankfully, but also ended up getting hit by Omicron for a week or two. Even with the shots, it knocked me out real solid for a while, but I'm thankfully recovering smoothly and getti
Jan 19, 2022 0
EWTBAC - Finale Animations Preview
Oct 22, 2021 0
Status Update - Multiplayer Polls
Hey folks! It's been a while, and I wanted to check in! I'm still alive, and still working on the big multiplayer update. Nothing playable yet, but I'm getting to the point where some of the technical details are out of the way and I'm actually able to start experimenting with "okay, how is this act
Sep 3, 2021 0
MP update still in the works; go check out R2: Reinvented!
Hey folks! The next update's still not quite ready for launch, but I wanted to keep up with the regular check-ins; I'm still alive and still cleaning things up for the multiplayer test launch! In the meantime, if you haven't already seen it, I recommend checking out the R2: Reinvented project - a fa
Jun 24, 2021 0
Status Update
Ey folks! Just checkin' in; I'm trying to get better about doing it at least once a month or so. Those of you who've been following a while know that it's never been my strong suit. My current focus, as mentioned with all the Flash EOL conversion posts, is back on Rack 2! I've been working on a feat
Apr 26, 2021 0
Flash EOL Conversions: Bedplay, MiFi, Pawstitution
Mar 8, 2021 0
Rack v1.2.0
Feb 2, 2021 0
Status Update!
I had hoped to have the actual update done by the end of the month, but as seems to be the trend this year, I ran into some issues. Either way, I wanted to keep y'all posted. The next update will be primarily focused on my flash games: Rack 1, Bedplay, and Midnight Fireworks. Specifically, focused o
Nov 3, 2020 0
Rack 2 v0.2.12
Aug 18, 2020 0
Status Update: Rack 2 v0.2.12 / Rack 1 v1.2.1
Hey folks! Communication continues to be one of my biggest weaknesses, but I'm alive, and with good news: the next update should (finally) be out by the weekend! (Update, Sunday afternoon: I'm packaging things up, now!) Some of the key notes: - The pain system has been entirely overhauled. All pain-
Aug 10, 2020 0
Checking in - sick
Hey folks! Realizing that it's been a while since an update, just doing another quick check in. Things have been crazy, and I hope y'all are staying safe and well out there. I've been getting over some sort of sickness. The doc says it's probably not C19, but some form of bronchitis or infection. Te
Jun 2, 2020 0
EWTBAC - 25, 26
Apr 25, 2020 0
Status Update
Just a quick status update, because someone pointed out it's been a long while! I'm still alive, and still workin'. Not fast enough, as always, but I'm not dead. Thankfully, not C19 positive, but I've got two family members in nursing and one who got quarantined, which has been weird and a little sc
Apr 11, 2020 0
Rack 2 v0.2.11
Feb 16, 2020 0
Status Update (v0.2.11)
Ey folks, just checking in! The next build is coming along, and I hope to have it out before leaving on a short trip mid-February. In this build, I've finished refining the pleasure and arousal values for all body-on-body interactions (and fixed a few that were off, thanks to your reports!), and I'v
Jan 29, 2020 0
Rack 2 v0.2.10b (Full)
Dec 7, 2019 0
v0.2.10b (TriLib bug fix experimental build)
Oct 30, 2019 0
Status Update!
Next build is on the way! If things go smoothly with some plugin updates, it could be as soon as tomorrow - but as always, no promises: if the update comes with complications (and they often do!), it could be a little while longer. This build focuses on a couple big bug fixes: one for the "screen me
Oct 21, 2019 0
Rack 2 v0.2.10
Sep 12, 2019 0
Status Update
0.2.10's on the way soon! Tiptoe/reach IK system has been redone and is behaving a lot more smoothly, bugtracker and wiki are online, several of the most commonly-requested QoL features and bug fixes are being fixed, and I'm beginning to go through all of the body-on-body interactions for a polish p
Sep 3, 2019 0
Rack 2 v0.2.9
Jul 2, 2019 0
Status Update
Hey folks! Just checking in: I'm not dead! FWA/BLFC were fun, was great meeting some of you there! But I'm back at work, and 0.2.9 should be on the way, soon. Wrapping up body-on-body interactions, adding a few more chemicals, and tightening up the tiptoe solver. Super excited to be done with BoB in
Jun 13, 2019 0
FWA / BLFC
May 14, 2019 0
0.2.8 Install Issue Fix
Hey folks! I just woke up and saw the install issues! I'm uploading a fix as we speak, and the links on the original post should be updated within the hour. In the mean time, this should work, if you've already downloaded 0.2.8: 1) Extract/unzip the files 2) Search the unzipped directory for "output
Apr 19, 2019 0
Rack 2 v0.2.8
Apr 18, 2019 0
Status Update
Hey folks! Back from TFF and back to work! This should be the last status update before 0.2.8 goes live, but as always, no promises! Decided that I wanted to sneak facesitting and some more tweaks to the "automatic tip-toe solver" (with bondage rigs that are too low or too high for certain interacti
Apr 9, 2019 0
Status Update
Ey folks! Been quiet for a while, wanted to give an update! The next build is coming down the line, and focuses primarily on two things: First, the update will include several body-on-body interactions, including cockteasing various orifices, frotting, and some footplay stuff. Second, you'll be able
Mar 22, 2019 0
Rack 2 v0.2.7c
Feb 19, 2019 0
Rack 2 v0.2.7b
Feb 19, 2019 0
Hotfix build soon!
Hey folks! Got a build on the way in the next few days, hopefully, that addresses several of the biggest bugs in 0.2.7, including: - Vaginal penetration and spreading animations broken - RackTable interactions (and a few others) broken - Some of the wonkiness of automatic control modes Might also tr
Feb 16, 2019 0
Rack 2 v.0.2.7
Jan 29, 2019 0
Update (Next post will be a build!)
Jan 19, 2019 0
Merry Christmas! (And a small status update!)
Eyo, folks! First of all, I hope you all have a wonderful, relaxing time with family over the holidays! It's been a while since the last post, so I just wanted to give a status update. There haven't been many livestreams this month because, quite frankly, the main task I'm working on is boring as he
Dec 23, 2018 0
Status Update
Nov 20, 2018 0
Status Update
Nov 10, 2018 0
Showing 1 - 50 of 264

