Checking in - sick
Hey folks! Realizing that it's been a while since an update, just doing another quick check in. Things have been crazy, and I hope y'all are staying safe and well out there.
I've been getting over some sort of sickness. The doc says it's probably not C19, but some form of bronchitis or infection. Test results should be back soon, then I'll know for sure.
Either way, I'm still alive and kicking (and coughing, mostly).
Stay safe! <3
Comments (40)
After deleting the game directory (not the game data, but the actual "where the program is stored" directory), I was able to run the game, but as soon as I try to put somebody in the chair, the world goes dark, and I see these in the log: Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll.so Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/mscoree.dll Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.so Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/mscoree Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll.so Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x01593] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 Unloading 0 Unused Serialized files (Serialized files now loaded: 1) KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at SexualPreferences.getPreference (System.String name) [0x00000] in <2730a525e3244cd0b6ba399171e8a208>:0 at RackCharacter.processPlayerKnowledgeAndInlineDialogue () [0x001f0] in <2730a525e3244cd0b6ba399171e8a208>:0 at RackCharacter.UpdateBeforeIK () [0x000a6] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00026] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: Line: 0)
Heey Fek As I said a month ago : I hope you are well ! But sorry we need an update on Patron. I support you since 2016 and I NEVER regret it. But the only two reasons why people are not allowed to contact their community for so long are: you're in a coma or in jail! Everything else would be very rude. I really don't want to end my support that has been active for years but I also don't want to support anyone (no matter how much potential the project has) who doesn't communicate with his community. Please get in touch. Best greetings from Switzerland
now this is the right way to ask for an update. the past couple of ones have been very rude
I would be glad to even hear anything from Fek. Starting to worry a bit.
I downloaded on Mac but I can't open the app. Can anyone help?
When was last released update? Feb 2020? I've been supporting 10 bucks a month thats 70 bucks for the last 7 months with no new releases. It says you're getting $19,000 a month wow. Goodbye~!
i dont need a horse. Because I prefer to walk with my fellow furies. Also have you ever heard of charity. If everyone stopped paying because he hasn't put out an update for a bit, he will have no income what so ever. money has more usage than buying products. One last thing you are paying for a product. You dont need to see it being made to know its there.
How about you work on Rack? I'm not supporting you for nothing...
Wow if you are only doing it for a game and not just supporting an artist just because they are an artist, than you shouldn't be part of this community. Try making something really cool and see how long it takes you. Its more than just model making its programing and testing. Heck even most indi-games have at least a team of 5. Those games take years to make. He is all by himself so it will take even longer. Also consider the pandemic. Its hard to work these days. So sit your rude ass down and learn a bit of patience. One more thing, there is so much content in the game already that I would be happy if the last update was the final one. Finally read the comments. On his twitter, he said a new update would be coming soon.
This game has so much potential and is awesome in it's current state already. I just hope Fek will get new energy to continue and it will not die. That would be a tragedy. I hope to speak for the community when I say: "Fek if we can do anything to motivate you, please tell us. We love your work!"
Sadly been a month with nothing :< I've seen you been getting a lot of commissions but not seeing a lot of movement on this game. I really want to support but it's been five years and the game is no where close to being to alpha, much less beta. Do you have a timeline for this? With all the financial support you're getting, you could bring on more coders/designers?
Hope u get better, and i will be unforunate signing off for a bit, money is getting tight but u will see me again
same!
ohhhh very excited here :D
Fek has said on Twitter a new version is coming soon~ :D
hope you are hanging in there
You doing alright?
Hope everything is alright, havent heard from you in awhile :)
Some life sign would be cool. :(
Heey man I hope you're okay. I wanted to ask you what the status is? It's been almost 5 months since the release of a new version of the game. I don't want to stress! But since it's been almost a month since the last post, I just wanted to check in. best regards
stay safe please! if theres anything this bird can do to help then please tell me
I just found out about your game and it blows my mind! This is just amazing, thank you so much. I hope this game will get larger with more options soon. Fantastic work so far!!
get well soon <3
Still alive? Succumbed to sickness?
gute besserung, hals und bein bruch
prener soint de vous
bonjour comment aller vous moment ?
If it is C19, request hydroxychloroquine and zinc.
I hope you're not serious.
Hope you get well soon.
get better.
Hope you get well soon~
get better soon and tell kolfy i said hi
Oh! I hope you get well soon. *big hug*
Hope ya feel better soon, bud
hopefully its nothing serious. i hope quick recovery and stay safe
Doh, been wondering where you've been. Take care of yourself.
Get well soon mate, hope things go well for you. ;)
Get well soon ♥️
be healthy
