Updates for Oct
So with the release earlier this month, (end of Sept), I will be looking at bug issues and feedback from making changes with those in mind.
Going forwards I am waiting for the AI engine to have some bugs fixed, as it's currently not generating the right style of content I normally use. As soon as that is fixed, I am going to start generating the GFX for the school 3 after-toilets scene, and then ending for that mission choice. I have already generated a lot of these, but this was way back when I was just getting ideas. But these graphics are now 'old' of design, with errors.
What I will do also is look at older graphics, and start to change those over to the newer, better detailed, polished quality that has been released recently. The images have been a lot better in quality.
If there are any suggestions that is possible to do in the current game build, please let me know and I can see if it can be implemented.
My focus will be to round up the end of version 1.0, but I can't say for sure how close this will be. (It will be this year, not in 5 years). Then the focus will move onto the 'next edition' of the game which will increase the span of missions/mission types (mini-games) and map areas.
Thank you for your support!
-B
