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Planning, prose, and pornography (Biweekly Progress Report, 10-26-2026)
Oct 27, 2026 0
Everything is spoilers? (Biweekly Progress Report, 10-12-2026)
Hey everyone, welcome to another CPE progress report! For this update I'm struggling to come up with much to show off, but not because we're not making progress, and that's what makes it so weird. Now that the team is finally moving on to brand new content again, a lot of the work we're doing ends u
Oct 12, 2026 0 7
A bit of a slow start, but huge environment art updates coming! (Biweekly Progress Report, 9-28-2026)
Hey everybody! We officially started development of v0.50 in our last update 2 weeks ago, and it's been a.. strange start. Not due to anything with the game itself, just a lot of stuff suddenly happening in the personal life as soon as we announced the beginning of v0.50, including my grandmother pa
Sep 28, 2026 0 5
Crisis Point: Extinction v0.50 is now in development! Claim your keys here!
EDIT: In light of some recent confusion about how to get the latest CPE download, I figure I should include the links to both the current and next versions of the game in this post. Sorry for any trouble, we're still figuring out the best way to present this new system for claiming the updates! If y
Sep 14, 2026 0
Crisis Point: Extinction Gallery v0.49 release!
Sep 11, 2026 0
v0.49 gifset update!
Sep 8, 2026 0
v0.49 hotfix 2 released!
Hey everyone, this is just a quick post to let you all know I just released Hotfix 2 for v0.49! I didn't make a post for Hotfix 1 because it was made like, an hour or two after the initial release to fix a couple very specific issues, but this hotfix contains a bunch of fixes I've been working on as
Sep 3, 2026 0
Crisis Point: Extinction v0.49 Release + Download Link!
Hello everyone; it's finally time, Crisis Point: Extinction v0.49 is OUT NOW and ready for you to enjoy! Here's the download link, accessible for all $10+ patrons: https://anon42.itch.io/crisis-point-extinction-v049/patreon-access You can watch the trailer up above for the main bulletpoints; I'll go
Aug 21, 2026 0 1
Super quick post, v0.49 is nearly done! (Biweekly Progress Report, 8-17-2026)
Hey everyone! This is going to be a super quick post today; v0.49 is REALLY close to being done, and is currently on schedule for release some time this week. Because it's so close, I don't want to spend a bunch of time on a progress report today, so I can get back to working on the final touches! I
Aug 17, 2026 0 4
Final polish passes! (Biweekly Progress Report, 8-03-2026)
Hey everyone, welcome to another CPE progress report! Part of me was hoping the update would be out before this progress report, which obviously didn't happen, but I'm not too upset about it, because our work output has been pretty solid - it's just a lot to get done. Before I get into the details t
Aug 3, 2026 0 5
Nearly there, starting final playtesting passes! (Biweekly Progress Report, 7-20-2026)
Hey everyone, time for yet another CPE progress report! Once again, I don't have a ton to talk about this week; work has continued at a decent pace, with the one stumbling block being that there was a lot more cutscene polish work left to do than I realized. Before I get into specifics, though, let'
Jul 20, 2026 0 4
Steady as she goes (Biweekly Progress Report, 7-6-2026)
Hey everyone, welcome to another CPE update! v0.49 is progressing steadily, though a bit slower on my end than I would've liked. It's been a rough few weeks mentally for a number of reasons, which didn't help, and I got hung up on a cutscene unlock bug for about ~4 workdays, which I believe is the l
Jul 6, 2026 0 5
v0.49 delay; apologies, and the plan going forward (Biweekly Progress Report, 6-22-2026)
Hey everyone. I won't beat around the bush; v0.49 is being delayed, and at the moment I'm not entirely sure by how much. The tl;dr is that the animations needed for the cutscenes in v0.49 are just nowhere near finished, which leaves those cutscenes - which are supposed to be one of the biggest featu
Jun 22, 2026 0 5
Full steam ahead, and new plans for Deep Soil gameplay sequence (Biweekly Progress Report, 6-8-2026)
Hello again everyone, welcome to another CPE progress report! Much like the previous weeks, there's not a ton to talk about this time; we're still working on finishing up v0.49, which is proceeding smoothly so far! Well, mostly smoothly, but we'll get into that later in the post - it's nothing that
Jun 8, 2026 0 5
Biweekly Progress Report - 5-25-2026 (Cutscenes "finished", on to the final checklist!)
Hey everyone, time for another CPE progress report! Things have been going pretty well since the last update; this past week was a bit of a struggle because one of our cats had a sudden health issue. My cats are one of the most important things in the world to me, so I was dealing with a lot of anxi
May 25, 2026 0 5
Biweekly Progress Report - 5-11-2026 (Cutscenes are nearly done!)
Hey everyone, and welcome to another CPE progress report! These past two weeks, perhaps unsurprisingly, the focus was all about cutscenes, so it's not gonna be a super long update. The good news is, they're nearly done - or at least my part of the work almost is! There's still a lot of animation wor
May 11, 2026 0 5
Biweekly Progress Report - 4-27-2026 (Too much 3D, but still productive!)
Hey everyone, time for another progress report! Things have been getting a lot better on a personal stress/productivity level, since the last report. My general productivity has been pretty dang good, but admittedly, I've been spending a bit more time than I should on learning 3D instead of CPE work
Apr 27, 2026 0 3
Biweekly Progress Report - 4-13-2026 (Steady as she goes, lots of audio/cutscene work)
Hey everyone, time for another progress report! Today's is a bit of a weird one; the last two weeks didn't go the best ever, lots of worrying over the state of the world, but I've also been picking up momentum, especially in the past ~5 days or so. For starters, the antidepressant situation is looki
Apr 13, 2026 0 5
Biweekly Progress Report - 3-30-2026 (Medication issues, cutscene and VO work)
Hey everyone, another 2 weeks has passed and so we're here with another progress report. Unfortunately, I don't have too much of an update to give you this week; I was dealing with some medication withdrawals - again - but I'll get into those details in a bit. Suffice it to say my attempts at produc
Mar 30, 2026 0 2
Biweekly Progress Report - 3-16-2026 (Blaster Stats UI, lots of cutscene/VO work, and Partner Abilities)
Hey everyone! It's been another 2 weeks, which means it's time for a progress report! Last update, my sleep had gotten REALLY bad and was really messing with me. It's definitely gotten better since then, though I still have some bad nights here and there, so my productivity isn't quite back to full
Mar 16, 2026 0 7
Biweekly Progress Report - 3-2-2026 (Shortcut ladders, more enemy color palettes, stream schedule update)
Hey everyone. This post is a few days later than I would've liked, mostly thanks to the unwelcome return of my sleep problems! Hooray! Over the past few weeks my sleep has been getting steadily worse, at one point getting all the way down to only ~3-4 hours a night. I was fine dealing with it for a
Mar 2, 2026 0 7
v0.48 hotfix 2 - Font fixes for localization
Hey everyone, super quick post here to let you know that I just released another hotfix for v0.48! There's only one change in this hotfix: -Changed the font used for dialogue to support other languages better, as the previous one did not have support for non-Latin characters As always, you can downl
Feb 24, 2026 0
Biweekly Progress Report - 2-13-2026 (Poison Alraune fight, recolor updates, and ladders)
Hey everyone! As promised in my post at the end of last month, we're going back to update posts every 2 weeks, and so here we are. As you know from the last post, we've started up devstreams again, and they're going really well so far! I skipped out on today's stream to work on this update post, tho
Feb 14, 2026 0 10
Alraune Duo H-scene preview!
Jan 29, 2026 0
Progress Report 1-29-2026 (Achievements Shop, Alraune reworks/upgrades, new H-scene preview, upcoming stream schedule, and a promise)
Hey everyone; this post is very overdue, and I'm sorry about that! The start of the year has not been overly kind to me, mentally, and I've been having trouble pulling myself out of that funk. Progress has still been happening, just slower than I'd like. This next paragraph is going to be about pers
Jan 29, 2026 0 7
Happy holidays, and a quick status update! (proper progress report soon)
Hey everyone, I just wanted to put out a quick post since we're rapidly closing in on the end of the year. First off, happy holidays to everyone out there! I hope your holidays have been great so far, and that they continue to be so into the new year. I wanted to put together a post before the end o
Dec 31, 2025 0
Progress Report 10-27-2025 (Tons of Achievements work, and a health scare)
Hey everyone! Before we get into the post proper, I'm afraid I have to apologize again for having a larger-than-intended gap between update posts. This time, I think I have a fairly understandable reason for it though, as I had a pretty major health scare. Those of you who have been around for a whi
Oct 28, 2025 0 14
Progress Report 8-15-2025 (Alraune combat reworks, Achievements, Big Alicia updates, and more)
Hey everyone! Before we get into the post, I want to apologize for the HUGE gap between posts after v0.48 was released. Even when I'm struggling, I aim to have no more than 1 month at most between posts, and we've gone well past that this time; we weren't on an extended break or anything, progress t
Aug 15, 2025 0 7
v0.48 hotfix 1
Before the main part of the post, a quick PSA: for anyone getting an error message when trying to download v0.48, it seems like there was some embed fuckery happening when trying to access the link via your email in certain conditions. If you've run into that error and haven't managed to fix it yet,
Jun 26, 2025 0
Crisis Point: Extinction v0.48 download link!
Jun 19, 2025 0
Crisis Point: Extinction v0.48 release!
After approximately 3.14 million years, it's finally time - Crisis Point: Extinction v0.48 has officially been released for patrons! You can watch the trailer above for the main highlights, though the NSFW stuff has to be censored due to this being a public post. For those of you who prefer reading,
Jun 19, 2025 0 1
A quick status update
Hey everyone. This'll be a really quick post just to keep everyone who isn't in our Discord in the loop. The plan was to release the update either today or tomorrow, it's just about ready at this point, but last night I caught a really nasty stomach bug that has me laid up in bed feeling like shit a
Jun 11, 2025 0
Progress Report 5-27-2025 (Nearly done, update still coming soon I swear!)
Hey everyone. May has come and is nearly gone as of this post, and the update unfortunately still isn't out, though not for a lack of trying! There's a few reasons for it, but before I get into the specifics, lemme just get the daily updates out of the way so you can see what me and Orex have been d
May 28, 2025 0 5
Progress Report 4-29-2025 (Update won't make April, but still coming soon!)
Hey everyone. As you've probably guessed by now (especially if you read the title), the v0.48 release unfortunately won't be making it for April, though not from a lack of trying! Work on the update has been going pretty well, and most of the big ticket items are finished, but I still need some more
Apr 29, 2025 0 7
Progress Report 3-19-2025, and an update on v0.48 plans (it's coming soon!)
Hey everyone! There was a pretty long gap between posts again, but for once it's not for any negative reason; productivity has been going great and I'm feeling good, I've just been wanting to focus my work time on the game itself. I don't want to keep you all waiting too long between progress report
Mar 20, 2025 0 5
Progress Report 2-17-2025 (Rainbow bridge improvements, cutscene work and preview)
Hey everyone! As you already know, January was a slow start to the year for me; lots of personal stuff was going on, I've had a lot of new/returning aches and pains, and I was really struggling to get my momentum going. So, how has February been going so far? The personal side of things continues un
Feb 18, 2025 0 7
Progress Report 1-29-2025 (Status update, and new rainbow bridge obstacle preview)
Hey everyone. First off, apologies that this update is so late; 2025 is off to a bit of a rough start over here, and I've just been trying to keep my head above water. It's mostly the same things I've been writing about in the last few updates, like the knee/jaw pain, neither of which have really im
Jan 29, 2025 0 5
Progress Report, and Happy New Year!
Hello everyone, and Happy New Year! 2024 was.. well, certainly a year. I won't spend too long reflecting on it here, but it was easily one of the roughest years in recent memory for me (yes, including 2020), on both a professional and personal level. I made a lot of progress in some areas of my pers
Jan 2, 2025 0 3
Status update + Community Recolor 2 winners
Hey everyone. So, this update is obviously extremely late - even moreso than my usual lateness - and I'm really sorry about that. The past few weeks have been.. rough, to say the least. The leg pain continues unabated, and the experience of being in pain every day, almost all day, has triggered a re
Dec 17, 2024 0 4
Community Recolor 2 - Underwear variant poll, attempt 2!
Nov 25, 2024 0
New CG Preview + Community Recolor 2 - Underwear variant poll
Nov 25, 2024 0
Progress report + Community recolor 2 boots color poll results
Hey everyone. First off, apologies again for the huge delay between posts here; I already updated on what was holding me up for most of the past month, but I forgot when I made that post that my birthday was just a few days away, so at first I was relaxing and enjoying that, and then immediately aft
Nov 11, 2024 0 5
A quick update on things!
Hey everyone. This isn't a standard progress report or anything, so it's going to be rather brief. Sorry things have been silent for a bit; we haven't started streaming again yet, but I've started picking up some momentum again and productivity has actually been going pretty well overall, especially
Nov 1, 2024 0
Community Recolor 2 - Eye color variant poll
Hey everyone, we're back at it again with the next part of the recolor poll! Earlier this week, you decided on a color for Alicia's boots, and now it's time to pick variants! Starting with Recolor 1, we've got Brown/Tan boots: Then we have Recolor 2, with Red/Pink boots: And then Recolor 3, with Bla
Oct 19, 2024 0 3
Progress report + Community recolor 2 eye color poll results
Hey everyone. So, this post is obviously late again, and I apologize for that. In my last update, I was optimistic about being done with the medication withdrawals. I still think that's largely true, since my mental state has been.. mostly in a better place, barring a few days that hit a particularl
Oct 15, 2024 0 4
Community Recolor 2 - Eye color variant poll
Hey everyone, we're getting back into the swing of things with the next recolor poll! Earlier this week, you voted on what eye color Alicia should have for each of the recolors. With the colors picked out, now it's time to vote for a specific variant! Starting with Recolor 1, we have Green/Teal eyes
Oct 4, 2024 0 3
Progress report + Community recolor 2 jacket color poll results
Hey everyone. Apologies that this update is coming so late - I had a particularly rough week thanks to a fun lil thing called medication withdrawals. I mentioned recently that my medicine doctor was closing his practice, and I haven't gone through the process of finding a new doctor yet. He gave me
Sep 30, 2024 0 3
Community Recolor 2 - Jacket color variant poll
It's time yet again for the next round of the recolor poll! This week, we're voting on jacket color! Since we had the color selection poll earlier in the week, now it's time to pick specific variants based on the combined Patreon/Discord votes. Starting with Recolor 1, we have Green/Teal jackets: Ne
Sep 21, 2024 0 3
Progress report + Community recolor 2 hair color poll results
Hey everyone. Sorry this post is like.. a full week late at this point! Surprisingly, it's not because things were going poorly; if anything, I got more consistent work done than I have in a while. I was getting a weird roadblock specifically with writing an update post on here, so I decided to just
Sep 17, 2024 0 3
Community Recolor 2 - Hair color variant poll
It's time once more for the next recolor poll! Sorry we're a bit late on this one, but we're trucking along nonetheless. This week, as you already know, we're voting on hair colors. We've already had the poll to determine which colors to use, so now it's time to pick variants, starting with Recolor
Sep 8, 2024 0 3
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