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September 3, 2026

v0.49 hotfix 2 released!

Hey everyone, this is just a quick post to let you all know I just released Hotfix 2 for v0.49! I didn't make a post for Hotfix 1 because it was made like, an hour or two after the initial release to fix a couple very specific issues, but this hotfix contains a bunch of fixes I've been working on as bug reports have come in. It's a bigger hotfix than usual, which is why it took so long, but if you've been running into any problems with the update, hopefully it'll be fixed here!

The download has already been released, so if you've already claimed your v0.49 key, you can just redownload it from the same link as before - the main menu will read "v0.49.2" if you have the latest version. If you haven't registered your key for v0.49 yet, you can do so here:

https://anon42.itch.io/crisis-point-extinction-v049/patreon-access

Unfortunately there is one small caveat; your enemy color unlocks for the H-scene gallery will be reset in this update, because I had to redo the code that handles unlocking those. My original code was weirdly sloppy and it was causing a lot of problems, so I just redid it all from scratch. Your save will load into v0.49.2 just fine, but you'll need to go around and defeat all of the different enemy colors again in order to unlock all of the alternate color options in the gallery, sorry for the inconvenience!

Here's a list of the full changes and fixes made in this hotfix:


-Added boss gravestones to Poison Alraune rooms so you can re-fight them

-Refactored enemy color unlock code, which also fixed a crash that could occur when swapping colors
-Fixed the player being able to open the Pause Menu while the game is fading in to a CG, which resulted in a crash
-Attempted a fix for a crash related to the Alraune's new kiss attack (can't seem to recreate this crash, but I put in a safety check that might help based on the crash report)

-Fixed an issue where alternate color unlocks were not being loaded correctly
-Fixed a couple bugs that occured when taking damage or dying while on ladders
-Fixed a bug where Alicia's animation is incorrect while climbing ladders, in certain cases
-Fixed an issue where the ladder switch sound effect continued playing indefinitely, if the player leaves the room before the animation finishes
-Fixed an issue where it was possible to go through room transitions while facing the wrong direction, during certain animations like sliding/dashing
-Fixed an issue where, when using Gamepad Right Stick to aim during certain animations, Alicia's blaster would appear and disappear every frame, creating tons of particles
-Fixed an issue where, when using Gamepad Right Stick to aim during some animations where Alicia isn't able to shoot, Alicia will have an extra, disconnected aiming arm (but still be unable to shoot)
-Fixed an issue where turning off the Blaster Toggle accessibility option while it's currently active in gameplay would result in Alicia continuing to shoot automatically once gameplay resumes
-Fixed an issue where BE Swap cheat was purchasable before unlocking the relevant achievement first
-Attempted a fix for a rare Tutorial text rendering issue
-Fixed an issue where Poison Alraune would suddenly teleport to the right after finishing their super attack, if they're facing to the left
-Fixed an issue where some of the vine spears in the Poison Alraune's super attack would not target the player correctly
-Fixed an issue where killing the Poison Alraune very soon after they used their super attack would result in the spiked vine walls remaining for an extended period of time, instead of retracting as soon as the Poison Alraune is defeated
-Fixed a bug that caused Alicia to keep her "on ladder" status after using the Wire Shot while climbing a ladder
-Implemented a catchall that should prevent other instances of "on ladder" status remaining after no longer being on a ladder
-Fixed an issue where Warped Soldiers would be stuck in the first frame of their Running animation, when approaching Alicia for an H-scene
-Fixed an issue where Warped Soldiers would jump while going up ramps, as if they were hitting a wall and trying to jump over it
-Fixed an issue where Alicia's libido meter did not reset on respawn
-Fixed an issue where Cumshooters would face away from the wall they're attached to, after being melee attacked
-Fixed an instance of a debug object being visible for 1 frame after the Alraune's kiss attack projectile disappears
-Fixed an issue where, if BE vines grabbed Alicia while she was crouching, the player would be unable to move afterwards until crouching and uncrouching again
-Altered the way music plays during cutscenes and on the main menu, to fix some music overlapping issues
-Fixed the music in Meeting Rodriguez cutscene being way too quiet
-Added music to 2nd Kara cutscene
-Fixed another issue that was resulting in Main Menu music overlapping itself after watching Gallery cutscenes
-Added a Special Thanks section to the end-of-demo credits screen

And don't worry; I haven't forgotten about the Gallery and Gifset updates, I'll be working on those now that this hotfix is out. Apologies for the wait on that! I was pretty burnt from crunching on the v0.49 release so I gave myself a bit of a break, but I'm back in full work mode now so it shouldn't be too long before those updates are out. After that, we'll be starting on v0.50 proper!

Comments (3)

M
Mikhael B · September 3, 2026

Damn, bro is doing mad work! I hope all of that hard work will carry onto the futur patches

M
Mikhael B · September 3, 2026

I meant that the code you fixed will still be useful for the future stuff

E
Ebby Berry · September 3, 2026

Thank you!