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September 8, 2025

Magic Series: Geometric Archetypes

Magic Tier: IV (Regular) | IV+ (Apeirohedron)

Magic Type: Hereditary

Combined Form: Fusion Geometric Archetype – Apeirohedron

<Description>

The Geometric Archetypes are a series of summoning-based Magic Paths. These Magic Paths are hereditary in nature, meaning they can only be inherited genetically.

Generally, the Geometric Archetype allows the user to summon a class of Extraterrestrial Entities. Each class is summoned from a parallel dimension, with each dimension, and likewise their inhabitants, being associated with a given 3-dimensional geometric shape. The effects and abilities of each Extraterrestrial Entities varies, but they ultimately follow a single, unified tactic within their respective Archetypes.

Aside from the summoning of these dimensional entities, the user can also perform some support and trap-based spells that further boost the potency of their beasts, and hinder that of their enemies. These spells also hail from the same dimension which the Extraterrestrial Beasts come from.

There are currently six known Geometric Archetypes.

<List of Geometric Archetypes>

  • Archetype – Cube: Allows the user to summon the Cubic Entities, a hive mind of beings of the Cubic Dimension, and use the spells of said dimension. The abilities of the entities and spells revolve around the strategy of Nullification, restricting an opponent's power and ability to attack. The Cubic Entities were formerly the Hindu Pantheon, which have ascended into a new form to keep up with the technological world.

  • Archetype – Helix: Allows the user to summon the Helixian Cybernoids, the robotic residents of the Helixian Dimension, and use the spells of said dimension. The abilities of the entities and spells revolve around the strategy of Power, always stabilizing their attributes and firepower to match and surpass that of the opponent.

  • Archetype – Prism: Allows the user to summon the Prismatic Lumens, the formless wisps of the Prismatic Dimension, and use the spells of said dimension. The abilities of the entities and spells revolve around the strategy of Fluidity, being able to change their forms and attributes to suit the situation at hand.

  • Archetype – Pyramid: Allows the user to summon the Pyramidal Monsters, the towering giants of the Pyramidal Dimension, and use the spells of said dimension. The abilities of the entities and spells revolve around the strategy of Intimidation, inflicting paralysing fear to opponents and discouraging them from further resistance.

  • Archetype – Sphere: Allows the user to summon the Sphere Aliens, the extraterrestrial forces of the Spherical Dimension, and use the spells of said dimension. The abilities of the entities and spells revolve around the strategy of Assimilation, brainwashing and converting foes into allies.

  • Archetype – Torus: Allows the user to summon the Toroidal Beings, the residents of the Toroidal Dimension, and use the spells of said dimension. The abilities of the entities and spells revolve around the strategy of Evolution, learning, adapting to and countering the various abilities and tactics used by enemies.

<Fusion Geometric Archetype – Apeirohedron>

The ultimate form of Geometric Archetypes, unleashed by those who master all six regular Geometric Archetypes. It grants the user access to the Apeirohedron Dimension. Subsequently, they can summon the Apeirohedron Gods, the residents of said dimension, along with the spells hailing from said dimension.

These spells and beings are manyfold stronger than that of the regular dimensions, even combined. The overarching tactic used is also a balance of all six.

Magic References: Yu-Gi-Oh!, Roblox Helix Ascent, PRISM, Silent Hill, Ultraman, Epoch, OC

Character Design References (In Order): Akane Asahina, Matsuri Natsuiro, Kohaku Todo, Hisui Kitakoji, Chigusa Nishizono, Suo Sango, Naraka