March 8, 2023
Elden Ring Upscaler Teaser
Currently I've only implemented DLAA, and I haven't find a way to exclude the UI.
I'll keep working on DLSS and excluding the UI, and maybe I'll release the DLAA version first before I can implement DLSS.
Since DX12 is more complicated than I thought, I am now relying on ReShade to do the heavy lifting and using ReShade's events for me to hook into the pipeline.
Comments (5)
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Mat wilson · March 10, 2023
This is actually an excellent choice, elden ring is one of the best games and it's always been notoriously demanding. Looking forward to any updates.
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Pav Osmolski · March 8, 2023
Sick! Well done. Looking forward to it!
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Bim · March 8, 2023
Haha crazy!
J
Joe Salad · March 8, 2023
LETS GOOOOOO
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Pelinal Whitestrake · March 8, 2023
maybe i’ll finally be able to get 60 frames in elden ring 🙏🙏🙏
