December 14, 2025

πŸŽ“ MODDING 101: Custom Content, Category Restrictions, and Werewolves! -- [12/15] πŸ¦‡ Yes, I'm shamelessly plugging my little Batty Batβ„’.

πŸ•’ I'll expand this post as necessary in the future.

β˜†// ⋆ MODS FEATURED/MENTIONED:

β˜†// ⋆ CUSTOM CONTENT & CATEGORIES:

You can categorize almost any type of Custom Content into almost any Category.

You are not required to match content and category, meaning you can categorize texture-only content like Makeup, Tattoos, or Skin Details, into any accessory category, and vice versa.

The main difference is how each category is worn by outfits - either all at once like Skin Details and Tattoos, or individually, like accessories and clothes.

This isn't some groundbreaking, previously unknown discovery, but I am aware that not everyone knows it.

β˜†// ⋆ WEREWOLVES:

EAxis !@#$ed Werewolves by restricting them to but a handful of categories.

Most recently, Simmers were lamenting the loss of the Tattoos category.

This is "Elsweyr code", meaning the code that controls what categories Werewolves can use is in the EXE, and only EAxis can modify it. I (and Crilender) can enable these categories in CAS in our respective CASMenu mods, but nothing categorized into them will work. They'll just bug out on the Werewolf, then eventually get removed by the game.

Thing is though, you don't actually need any of those categories, e.g. you can create Tattoos (or other texture-based Custom Content) for Werewolves and just pop them into any of the categories currently seen in EAxis CAS under Head Accessories and Body Accessories (excluding Fingernails and Toenails because Werewolves have "default" Fingernails and Toenails).

They just won't function like Tattoos, meaning the Custom Content won't be worn on all outfits at once. Instead, they'll be worn on each outfit individually, like clothes or accessories - personally, I prefer my Tattoos like this so I can have a different one on every outfit, like a chameleon. 🦎

Here's a list of what should work (I've verified them in CAS and included the corresponding Sims 4 Studio categories):

  • Head/Face Accessories:

    • Piercings:

      • Brow Ring (Left)βœ”οΈ

      • Brow Ring (Right)βœ”οΈ

      • Earringsβœ”οΈ

      • Lip Ring (Left)βœ”οΈ

      • Lip Ring (Right)βœ”οΈ

      • Nose Ring (Left)βœ”οΈ

      • Nose Ring (Right)βœ”οΈ

    • Glassesβœ”οΈ

    • Necklacesβœ”οΈ

  • Head/Face Details:

    • Occult Details (x6) -- These categories are disabled in EAxis CAS and will require a CASMenu mod like mine or Crilender's. Also, these are "Head/Face (Skin) Details" categories, which means that Custom Content categorized here will be worn on all outfits at once, unlike the other categories in this list. Thanks for pointing these out, @LightningZBolt. Cheers!

      • Occult Browβœ”οΈ

      • Occult Eye Lidβœ”οΈ

      • Occult Eye Socketβœ”οΈ

      • Occult Left Cheekβœ”οΈ

      • Occult Mouthβœ”οΈ

      • Occult Right Cheekβœ”οΈ

  • Body Accessories:

    • Bracelets:

      • Wrist (Left)βœ”οΈ

      • Wrist (Right)βœ”οΈ

    • Glovesβœ”οΈ

    • Rings:

      • Index Finger (Left)βœ”οΈ

      • Index Finger (Right)βœ”οΈ

      • Middle Finger (Left)βœ”οΈ

      • Middle Finger (Right)βœ”οΈ

      • Ring Finger (Left)βœ”οΈ

      • Ring Finger (Right)βœ”οΈ

    • Leggingsβœ”οΈ -- Yes, Leggings work on Werewolves? It's Socks that don't work. Don't ask me. EAxis' category restrictions for Werewolves make no sense.

    • Fingernails -- Avoid this because Werewolves have "default" Fingernails.

    • Toenails -- Avoid this because Werewolves have "default" Toenails.

  • Body Details:

    • Body Hair (x4) -- These categories are disabled in EAxis CAS, but also, let's just avoid these altogether, shall we?

  • Body Clothes -- I forgot that doing this will make the corresponding clothing part disappear. Do not use any of the clothes categories! 😹

    • Full Body❌

    • Tops❌

    • Bottoms❌

    • Shoes❌ -- Werewolves' "default" feet are Shoes.

β˜†// ⋆ TBC...?

Comments (2)

L
LightningBolt's Sims Stuff Β· December 15, 2025

Pretty sure they can use Body Details (Birthmarks) and Occult details too

S
Sejian Β· December 15, 2025

I'll verify and add them to the list (and Batty Batβ„’) if true. Thanks for mentioning it! 😺