Release 11.3 | Status update
I'm going to call this update 11.3 because it's not exactly new content; it's more like a “renovation” of the old house.
As I mentioned before, a lot of the code needed improvement, and that's what's happening.
Just to give you an idea, take the image gallery on mobile phones, for example. In the old program, it had over 1,100 lines of code, and now, with this new, more “intelligent” logic, I've reduced that to 60 lines.
The difference is that before, every time I added a new character, I had to include everything manually, with a few hundred new lines. Now... all it takes is a simple command line, with the variables and a few other lines indicating where the images are, and it's done.
And that's just on the gallery screen... imagine that there are screens for trophies, for contacting the studio, for the club... all following the same logic of reducing thousands of lines to dozens of lines. 😮😮
This will greatly speed up development.
But of course, every renovation also deserves a new paint job, new decor... that's why some things will also change in the visual part of the cell phone.
The start screen will now look like this:
The biggest difference is the inclusion of an icon called “customize” which has replaced the help and wallpaper icons.
In this area, the player will be able to change the wallpaper (with a new interface) and the transparency of the icons on the start screen, and I hope to be able to change the position of the icons (I'm still testing this to see if it works).
We will have several changes... today I will only talk about the cell phone galleries.
The home screen of the photo gallery will not change much in appearance... we will have the images of our targets as before.
But when you click on one of the characters, there will be a new screen, displaying all the images already captured up to that point in their story.
This is to better represent the progress of the story.
Currently, it is a horizontal scroll bar displaying the images. I didn't like that solution, so now it looks more like a “photo gallery.”
Of course, clicking on the smaller image opens another screen with the larger image, where the player can move forward or backward to see all of them in full size.
Another screen that will change significantly is the trophy screen.
Today, it basically looks like a contacts screen... boring!
This is not consistent with a screen that represents all of the player's achievements so far.
The new screen will better convey the concept that the character in the gallery is now more than just a contact. That you have “achieved” something more with them. 😈
And one detail you may have noticed... this screen now has a filter that allows players to display the targets they have conquered according to their category... Slaves, those who are in love, those who like money, sex...
This was very useful for creating the other screens... for example, on the screen for calling someone to be bought by Harold, only slaves are filtered. To take a photo in the studio, everyone appears... and this can be done on other screens that will be useful in the future.
This post is getting a little long... but I wanted to tell you about the progress I've made over the last few days.
In my next post, I'll tell you more about other details that I'm also changing in this current renovation.
Comments (9)
Hi great work but do i miss something about Josh ? i am not able to win his heart like on the screen
This post is actually old, and the image I used was a standard version of the game before I checked the status of all the characters. At the time, other players pointed out that Josh was available as a romantic partner, and I commented that it was “a mistake.”
Although it's might be late to say this but... Thank you so much for your work and you have done a great job with this new redesign. I love it!!
why on the 5th pic josh is in love? as I remember he is for sex
Well spotted! Josh really only has the option of being a slave or a sex partner... He appears there as “love” because I haven't revised his story with the correct variables yet, so he still appears with the default variable I used as a model (slave or love).
You've done a great job so far. Cannot wait to see how the redesign keeps progressing
It looks wonderful!!!!!! Thanks for sharing the updates with us!
This is truly awesome! Thank you so much for your hard work. Looks like everything is being refined to its very core. Sweet! Just don't forget to take a break and take care of yourself. ❤️
Omggg!! I'm so excited 😆😆 I'm loving this redesign saga! Every day you do an even more impressive job.
