Walking Mod now runs in BeamNG.drive
I took the Walking Mod from Assetto Corsa and ported it to BeamNG.drive.
It was not copy and paste. On AC I have CSP; BeamNG has its own camera system where every mode is a Lua file that writes position, rotation and FOV straight into the frame. The logic carried over, the structure was rewritten around how BeamNG does things.
What already works:
• Keyframed dolly camera, using the same interpolation as the game’s own cinematic camera
• Handheld layer on top of any camera, in the car, on foot, or on the dolly itself
• Step and run motion synced to your speed
• Target lock onto a car, with velocity lead
• Third person on foot, which BeamNG does not have
• On-screen menu, every parameter is a number you move and see right away
And your phone becomes the camera. It is the same APK I already use in Assetto Corsa, no separate version, nothing else to install. The phone gyro aims, the on-screen sticks walk the character, and you film holding the phone like an actual camera.
The app is coming soon to iOS and Android.
Comments (2)
Great work as always! Any ETAs on when we can have AMD GPUs support?
Thanks, yes there will definitely be something for AMD.
