Dev Update - 2026/10/16
Hey everyone,
The test build is done and tested (so far).
It kept me quite busy for a while because finding music for one of the scenes wasn't as easy as expected. I'm still not entirely happy with my pick, but it works, I think.
Maybe I'll stumble across a better-fitting piece before beta.
As usual, I had to fix a few things like poke-throughs, grainy spots, and other minor render errors.
After the build was done and I ran a few tests, I started working on the next scene.
This one is a little longer, so it will keep me busy for the next week for sure and probably a little longer.
Speaking of next week, that one will be as busy as the last two weeks, which means progress on the game will be roughly in the same ballpark as in the last progress reports.
The numbers for this week:
62 new static renders for a total of 498
0 animations
145 new lines in the script files for a total of 1153
Have a nice weekend, guys.
Cheers,
Ceo
Comments (3)
Sounds great! Thank you for the update Ceolag. :)
You too Ceo, keep up the good work ! 🫡💯👍
thanks my friend. I try, even if it's a real challenge at the moment :-)
