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January 23, 2026

Dev Update - 2026/01/23

Hey everyone,

One of two busy weeks (almost) done, and I'll keep this one short so I can get back to work :-)
Despite my day job requiring a bit more attention this week, I still managed to set up all the animations I wanted to create for the scene I'm currently working on.
That means I can get back to writing and setting up static renders next week.
The plan for next week is to finish my current scene and move on to the next one.
The next scene introduces a new side character, whom I hope to finish creating later today.
Sadly, DAZ assets for male characters are pretty limited, so I have to make compromises.

I'll post a few preview/test renders of him this weekend since I don't have any preview renders this week anyway.

Next week will be busy with the day job too, but I'll do my best to get some decent progress on the game, too.

The numbers for this week:
14 new static renders for a total of 216
14 new animations for a total of 14
38 new lines in the script files

Have a nice weekend, guys.

Cheers,
Ceo

Comments (4)

S
Sir Witchblade · January 23, 2026

Good luck at your new job :).

C
Ceolag · January 24, 2026

not a new job, just a somewhat new "phase" since we have a huge "tech-change" ahead. Well... kinda new job, I suppose :-D

R
RicardoS · January 23, 2026

👍👌…Have a nice Weekend too brother !

C
Ceolag · January 23, 2026

thank you and same to you :-)