Dev Update - 2024/09/20
Hey everyone,
A mediocre week progress-wise lies behind me.
The little one has been ill and at home the whole week and since I had to take care of her it hurt the progress quite a bit.
Given those circumstances, I'm still satisfied with the progress. The first test build is pretty close and I expect to have that ready sometime around next weekend. More on that in the Dev Log next week.
The Steam release discount will run out in about 4 hours which means it has been 2 weeks since the release.
Overall it went pretty well within the frame I hoped for.
Thanks to everybody who helped with the release, bought the game or left a review (they help A LOT with visibility).
I'll keep it short this week because there isn't a lot to talk about, so here are the numbers for this week:
68 new static renders for a total of 170
still 0 animations
150 new lines in the script file for a total of 669
Next week will be hopefully back to normal business in every regard.
Have a nice weekend,
Ceolag
Comments (2)
It may sound silly, but now when my kids are older, I actually miss the time when you needed to take care of them when they were ill...
doesn't sound silly. It's just one of the things you can't really understand until you experience it yourself :-)
