Week's progress.
Hello thanks for supporting the project
Here is this week's progress.
I have been improving the graphic designs of the covers of the game as selections of modes
game, I'm still at it but we're doing very well
Here I will leave you some examples, as well as improving other UI designs for now
-massive detail tool for maps
As you can see, there is a large amount of 3d environment towards the terrain, I do this
to obtain the largest possible and realistic maps
so they will look beautiful at all times .... if it is optimized, although I will give it more optimization
so that it can be more compatible with people with few resources and I haven't used nanite yet, so there are still good advantages
without this trick
I was also making more spline design tools
and also vertex painted to achieve higher levels of detail in the models as well as detailed and realistic
this next week will be programming
but possibly make some visual moves to further improve that aspect
I hope you liked this preview of this week, we are getting closer to the end guys, thank you very much for everything.
Comments (4)
looks fantastic, when will we see a gameplay demo?
It must be soon , what happens is that I 'm still not solving the physics , when I finish all the main things , I 'll be there fixing those problems
foliage is looking good bro, keep it up!
Loving the graphic design and UI , awesome as always !
