September 29, 2020
Custom SRP: Color Grading
This time we add various color grading tools to our RP, mimicking some of the URP/HDRP ones. Then we bake both color grading and tone mapping in a LUT.
Comments (2)
W
Will · June 10, 2021
float midtonesWeight = 1.0 - shadowWeight - highlightsWeight; There is a s lost in word shadowWeight, which should be shadowsWeight
C
Catlike Coding · June 10, 2021
Thanks, fixed!
