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May 7, 2026

Disable Turn Animation NG

Previously, there were two main methods to remove turn animations. One was to directly replace the animation files, and the other was to modify behavior records via ESP.

Modifying behavior records via ESP fails to remove turn animations in certain situations, such as when rotating the camera angle while drawing a weapon, or when rotating the camera while stopping after moving.

Directly replacing animation files requires a large number of animation files, increases the number of required mods, and can cause issues depending on OAR priority conflicts with other animation mods.

For this update, the mod has been completely switched to an SKSE plugin that directly intercepts animation signals in memory while the game is running. It does not touch any animation files and requires no ESP, making compatibility with other mods significantly more stable.


Since it is written using the CommonLibSSE-NG API, it supports all versions of both SE and AE.

Download



Update log

Disable Turn Animation NG

ver - 3.0 (2026-05-07)

  • Reworked as an SKSE plugin.

Crimson Skyrim - Grapple

ver - 1.2 (2026-05-05)

  • Fixed Grapple damage and the issue where the target would not become hostile when Grapple was used.

ver - 1.1 (2026-05-05)

  • Fixed missing files.

Comments (3)

T
TrickerWoW · May 7, 2026

Great job!!

H
Hoang Dai Nguyen · May 7, 2026

💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖

m
metrocube · May 7, 2026

awesome!! this was always one of those minor compatibility headaches