Development News 35 - Scripts and Story (Willing Temptations v0.3)
Willing Temptations v0.3 Scripts 70% > Renders 1% > Playtest 0% > Release
Once again, before we get to WT, Lasting Connections v0.2 is now available to all supporters. Go check it out if you haven't yet. Will soon be available publicly too.
Alright, let's talk about Willing Temptations.
I wanted to have the scripts done before this development news, but I went overboard with one of the options. As a fresh reminder, the options to the date with Lexi are going to be Classic Date, New Date, and Crazy Date. And as such, I'm gonna have to repeat the fact that it's gonna take a while.
Here is a visualizer on the scripts so far.
Summary
Classic Date, first part of the script is complete, but I want the second part to be done as well for v0.3 update.
New Date, absolutely nothing yet.
Crazy Date, complete. Stops at purple for v0.3 update.
Scripts = Story
Now, because we're doing all three at once for v0.3, obviously, the resources are split in between those three contents. But I wouldn't say that there aren't going to be any lewd content, because there will at least be one in each date. All except Crazy Date, cause that one, what's in it is something real special and gut-wrenching, definitely not for the faint of heart.
All three dates are unique cause my inspiration for them comes from different places. Classic Date for example, comes from a concept story I made a very long time ago which was inspired from watching my first bad ending. If only I can smack the sh out of the writer who wasted my time and got me all fuming all night long scribbling on my paper.
I don't like bad ending, hence why I'm not keen on working on those dialogue options that can lead to those. Classic Date will be sweet, and there won't be bad endings, just multiple good endings to end the valentine day. Though, you can still ruin it by the temptations that's there.
Anyway, I gotta get back to it, and hopefully this time, I can finish the scripts soon so I can work on the renders.
I will also start the script for LC v0.2.1 once this is done.
Until then, that will be it for the 35th development news. I hope you all have a great day, and stay safe, everyone. Thanks for tuning in.
