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Amazonium3D

29 bookmarksindexed Aug 25, 2026updatedlast updated Oct 16, 2026importedlast imported Oct 23, 2026
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Stood Up WIP #2
With this, the intro is fully finished as well and after testing everything to make sure I catch any clipping or other issues that I might've missed, I can finally start rendering this. While it renders, I'll start working on the sound so it can be ready and released as soon as the rendering is fini
Sep 16, 2026 0 4
Stood Up WIP
Very late and overdue update. It's been a hectic month for me, but I'm back on track with things. Besides fixing and tweaking a few things, like the background and skin shaders, the lighting for the hand holding scenes is done. I can't recall if I ever gave this one an official name, but it's called
Aug 28, 2026 0 9
Quick Update
LINK Just a quick update to let you guys know that I'll be pausing billing for next month, so you won't be charged. Since I was heavily focused on this project throughout this entire month. On another note, I got my hands on a new particle simulation system that's fully GPU-based, which makes simula
Jul 30, 2026 0 1
Update
LINK The name of the DC Mini is going to be "Stood Up." As shown before, it features our girl Annie taking on the big bad Darkseid. Let's hope she pulls through. ( ͡° ͜ʖ ͡°) I was a bit hesitant about how much of these WIPs to show since there's always the risk of revealing too much, even in their u
Jul 22, 2026 0 1
June Update
LINK For the DC "mini" I've completed about two minutes of animation for the first pose so far. I still need to fix a few things, as you can see in the WIP playblast, but I wanted to share something at least. The second pose will be a similar length and will also have a creamy finish ofc ( ͡° ͜ʖ ͡°)
Jun 14, 2026 0 1
Strange Customs WIP
Lae'zel showing Tav her famed blade is next on the menu. I’m doing test renders at the moment to check for any issues before I start the full render. The runtime is about 2 minutes, with a short intro to set things up, which I think adds to the premise. I’ve always wanted to try this kind of animati
Apr 19, 2026 0 3
Hard to Ignore WIP#2
LINK An update to let you guys know what’s going on. I’ve finished everything here except the facial animation in the action scene, which I’m waiting on the VA files for and final tweaks for camera as looking at these now, I gotta tweak DOF for sure. The intro on other hand is fully done. Also, beca
Mar 16, 2026 0 7
Hard to Ignore WIP
LINK Simulations definitely took longer than expected. I always seem to underestimate them. Then again, it’s only the fluid sim giving me trouble, since what I’m trying to achieve is turning out to be rather difficult. I did learn a lot tho, like being able to simulate other things such as earrings
Feb 26, 2026 0 2
July Update#1
Just a quick update to let you guys know what I’m working on. I’m currently animating an Emma and Storm animation. I didn’t go for just a simple loop this time. It’s multiple transitions with a creamy finish. I’m ironing out the last transition at the moment and after that, I plan on doing a pinup o
Jul 15, 2025 0 2
June Update#1
Definitely hasn’t been a good last two months for me. I’ve been struggling across the board. Last month was all about learning and fiddling with the new workflow for jiggles which didn't go without it's own issues and this month so far has been a total failure in trying to make a scene that even wor
Jun 17, 2025 0 4
April Update#1
Hard to believe we’re already halfway through April, time’s really been speedrunning this year unironically. I’ve been chipping away at things behind the scenes and I’ve got a bunch of stuff to share. I finished the script for the Zatanna and Hawkgirl animation! I’ve got the scene prepped, models re
Apr 15, 2025 0 4
February Update#2
Final batch of previews as I apply some finishing touches and tweaks followed by a test render to catch any issues and prevent them from making it into the final render. But yeah, this is the actual "endgame" of this project and it feels somewhat surreal. I’ve learned quite a lot throughout this pro
Feb 28, 2025 0 22
January Update#1
Some more WIPs from the BG project. I also redid the lighting and the scene for the intro, as it became one of those things where I realized I’ve improved compared to what I had back then, which now feels somewhat outdated. Need to retouch the lighting for the other scenes so I shared the viewport r
Jan 19, 2025 0 8
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September Update
LINK Here are some viewport WIPs from the animation. I’m currently fixing the cinematography, as the overall flow feels very plain and boring. I think this is one of the biggest areas I need to improve, setting up good angles is a challenge for me, so working on that is a must. Some of these are new
Sep 14, 2024 0 84
August Update
An update to keep you all posted. I had some minor real life and family obligations that kept me pretty occupied for two weeks, which was frustratingly much longer than originally planned. I'm getting back into things with the BG short. This time, I'm pairing Lae'Zel with an original character that
Aug 13, 2024 0 10
April Update#1
I don't usually share viewport WIPs even though I should do them more often, so here's me trying to start that. Since the longer/GL project will take time, I started working on a 'short' for this month that will have a story going for it. Not sure what to even call short at this point as this one wi
Apr 12, 2024 0 16
March Update#2
Gotta get creative with that ring amirite ( ͡° ͜ʖ ͡°) Just a small teaser of the shorter project I'm currently working on after finishing the intro for the longer one. Planning on releasing this short and at least 1 or 2 pinups this month before returning to the longer one. Some of you brought up an
Mar 22, 2024 0 2
December Update#1
Wanted to animate a small futa on a big futa for a while now and why not with these 'fresh' models so I got to cooking. Tried to do the lore accurate blue flames on Karlach this time around and did a composition to see if it can work in it and it kinda does. I'll still move things around to see if I
Dec 8, 2023 0 8
August Update#1
New project is under way and this time around we have Zatanna and Hawkgirl ( Kendra Saunders ) having a bit of fun. Wanted to do something with Zatanna for a while now and a patron asked a while ago if I had any plans for Hawkgirl which got me thinking if this pairing could work especially as it's s
Aug 13, 2023 0 14
July Update#2
So far so good. The fluid sim was a pain to set up, but the 'hardest' part is pretty much done and from the viewport previews everything seems to work fine. There's quite a bit of tedious work concerning it that is just constant back and forth between tweaking settings, waiting for the bake to finis
Jul 19, 2023 0 6
PNG
June Update#1
I have a really bad habit of porting a bunch of characters that I don't use as much for some reason so I'm on a road to remedy that and first pair is Talia and Selina. Now that I think about it, I don't believe I've done anything with Selina outside of that one picture a while ago and maybe as a bac
Jun 15, 2023 0 122
April Update#1
Mentioned a few times already that I really want to start doing more narrative pieces and came up with a couple ideas for animations and one of them is this one. Think I'm gonna call it 'Royal Visit' as it will feature Wonder Woman's and Superman's moms doing some bonding. It's also my first time ta
Apr 11, 2023 0 103
February WIP#1
Was planning on doing something relatively simple for the animation so I can work on the longer one, yet here we are... With that said, learned quite a bit with this one and it's progressing quite nicely ( should be done by the end of the week ). Not the best results, but for the first attempt at it
Feb 7, 2023 0 2
Green bat WIP
Been pretty busy with all the new models that I'm trying to prep for much easier porting to blender, but I am working on a new animation with some She-Hulk self loving ( ͡° ͜ʖ ͡°) Feels like this is becoming a thing where I'll bite a bit too much into something when it comes to porting models and I
Oct 18, 2022 0 2
Final two
And here we have the last two models! Was a bit uncertain about Hela's outfit as it's pretty jank topology wise. Really messy, but I got it to a somewhat workable state. Really glad I'm done with them beside minor tweaking I'll do over time as I can finally go back to the creative side. Really do th
Jun 27, 2022 0 167
First batch
Didn't work on new models for a good while now that I think about it. It really did show with how all over the place my workflow was, but I did pick it up after the first 2 models. I went a bit more than the inital 2 models that I planned and ended up with 5. First one as I mentioned before is Black
Jun 23, 2022 0 189
May WIP#1
Always fun to animate Ivy and Harley, so this should be fun. Also excited to spice things up a bit with some different characters from other franchises as I do feel we need to mix things up a little bit. Something I'll also do as I really couldn't let go the last animation. The scene/lighting really
May 3, 2022 0 41
Creamy finish
Final shot of the animation. It ended up being around 57 seconds long with 2 transitions, the second one being the 'finale'. Only thing left is the faces which I animate after I get the VA files and we should be good to go. As mentioned before, I'll do one more DC animation after this, still not sur
Apr 13, 2022 0 2
Update/April WIP#1
A bit of an update for you guys to what I've been up to. Regarding the new animation, I had to cancel it as the technical issues using the NLA editor just kept piling up and it got to a point where the animation was asking way more than it should have timewise. I spent way too much time trying to ma
Apr 3, 2022 0 105
March WIP#1
Started working on a new animation while I wait for the sound files for the last one. I wanted to do something else pairing wise, but I love this pairing and this specific setting just too much. I understand if some ppl get a bit bored of the 'same stuff' but here on patreon.com/Amazonium3D aka Temp
Mar 14, 2022 0 2
February WIP#3
Started playing around with a new spunk method that Nyl was kind enough to share so it took me a while to come up with a nice pose that could showcase it a bit more, ended up with this one. Still early WIP, but I quite like the pose and the angle. I'm thinking about going for spunk strips with VFX,
Feb 26, 2022 0 2
February WIP#2
Still not sure how much should I actually show on these as I do believe it's good to keep you guys updated, but at the same time I feel like it can spoil the animation more or less. The transition itself wasn't nearly as bad as I thought it would be and overall this was really fun to animate, defini
Feb 16, 2022 0 3
February WIP#1
A bad habbit I have is spending way too much time coming up and actually deciding/researching on what pose to use, but I'm pretty happy with this one so far. Not really sure what the best way of improving this particular 'skill' is as it strikes me as something that will probably improve the more I
Feb 9, 2022 0 2
Small WIP update
The first animation with these two is finished and I'm just waiting for the VA sound files so in the meantime I started setting up the second animation and this is what I have so far. Think I like it for the most part, will probably fiddle with the angle some more and then start animating. Will also
Jan 8, 2022 0 2
WIP and update
Think I tried at least 3-4 different light setups for this animation, but I think I'm finally settling for this one. Lately I have been feeling my lighting needs more work so I've been trying to study more, but it always leaves me feeling like I'm still missing that little something that I'm not sur
Dec 29, 2021 0 2
Models update
Pretty tedious port, but the female model is ready to go, futa shouldn't be too much work as I already have the dongs for both her and Harley prepped so it's just a matter of stiching it on the mesh which isn't hard to do ( can't believe I'm even saying that, used to be a time where I would spend li
Dec 21, 2021 0 8
Early WIP
Just the general gist for the next animation, will probably do 2 angles for this one also.
Dec 4, 2021 0 2
WIP
Trying out the first batch of models with this animation.
Nov 22, 2021 0 4
Current animation WIP
Wanted to do redo the Hanako model since the old one I did was me still learning how to correctly put the dong on the ladies and did a pretty bad job, some poses just broke the groin region completely and made animating a nightmare. After some more experience under my belt I redid it and I think it
Oct 23, 2021 0 6
WIPs
Some info about my longer project so you guys know what to expect. It will have 4 different poses with 3 shorter intermission-like animations that connect some scenes and the whole thing should be around 5-6 minutes long. It will also have VA work as it should make my job a lot easier when it comes
Oct 12, 2021 0 8