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Amazonium3D
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Stood Up WIP #2
With this, the intro is fully finished as well and after testing everything to make sure I catch any clipping or other issues that I might've missed, I can finally start rendering this. While it renders, I'll start working on the sound so it can be ready and released as soon as the rendering is fini
Sep 16, 2026 0 4
Stood Up WIP
Very late and overdue update. It's been a hectic month for me, but I'm back on track with things. Besides fixing and tweaking a few things, like the background and skin shaders, the lighting for the hand holding scenes is done. I can't recall if I ever gave this one an official name, but it's called
Aug 28, 2026 0 9
Quick Update
LINK Just a quick update to let you guys know that I'll be pausing billing for next month, so you won't be charged. Since I was heavily focused on this project throughout this entire month. On another note, I got my hands on a new particle simulation system that's fully GPU-based, which makes simula
Jul 30, 2026 0 1
Update
LINK The name of the DC Mini is going to be "Stood Up." As shown before, it features our girl Annie taking on the big bad Darkseid. Let's hope she pulls through. ( ͡° ͜ʖ ͡°) I was a bit hesitant about how much of these WIPs to show since there's always the risk of revealing too much, even in their u
Jul 22, 2026 0 1
June Update
LINK For the DC "mini" I've completed about two minutes of animation for the first pose so far. I still need to fix a few things, as you can see in the WIP playblast, but I wanted to share something at least. The second pose will be a similar length and will also have a creamy finish ofc ( ͡° ͜ʖ ͡°)
Jun 14, 2026 0 1
May Update
Just a quick update to let you guys know what I’ve been working on. First, I want to say a huge thank you to both the new members and the longtime supporters. I really appreciate all the support and kind words! I’ve been catching up on my schedule lately and found myself in a really good rhythm when
May 25, 2026 0
Strange Customs WIP
Lae'zel showing Tav her famed blade is next on the menu. I’m doing test renders at the moment to check for any issues before I start the full render. The runtime is about 2 minutes, with a short intro to set things up, which I think adds to the premise. I’ve always wanted to try this kind of animati
Apr 19, 2026 0 3
Quick Update
Just a quick update to let you all know that as I mentioned in the last post, I will be pausing billing for next month. To make up for the lackluster output, there will be two animation releases next month. Also, apologies for the radio silence. I have been keeping my nose to the grindstone, as it f
Mar 31, 2026 0
Hard to Ignore WIP#2
LINK An update to let you guys know what’s going on. I’ve finished everything here except the facial animation in the action scene, which I’m waiting on the VA files for and final tweaks for camera as looking at these now, I gotta tweak DOF for sure. The intro on other hand is fully done. Also, beca
Mar 16, 2026 0 7
Hard to Ignore WIP
LINK Simulations definitely took longer than expected. I always seem to underestimate them. Then again, it’s only the fluid sim giving me trouble, since what I’m trying to achieve is turning out to be rather difficult. I did learn a lot tho, like being able to simulate other things such as earrings
Feb 26, 2026 0 2
Quick Update
Just a quick update to let you guys know that I’m working on a longer ‘mini’ ( I honestly don’t even know what to call these if they’re over a minute and have a climax, but still not too long lol ) with Noble Woman/Vivienne. I’m currently finishing the action segment and will then move on to jiggle
Feb 13, 2026 0
Quick Update
Just to let you all know, I’ll be pausing billing for the next month since I got sick and it completely threw off my plans for this month. I’m catching up now as I recover and the Vivienne pinup will be finished in 2 to 3 days. I tried to complete it this month, but because I’m doing a comic style p
Dec 31, 2025 0
Quick Update
Just a quick update to let you all know what I’m working on. I’m currently finishing up a Spider-Woman and MJ animation. You could consider it a soft sequel to the last animation, Home Alone, as things get a bit heated between them after hearing all the noise coming from the other room. ( ͡° ͜ʖ ͡°)
Nov 23, 2025 0
Cosplay Fun
LINK They’ll always remember this as an encounter with a very convincing and especially horny Wonder Woman cosplayer with an insatiable appetite. Little do they know, she’s the real deal ( ͡° ͜ʖ ͡°) This project was pretty straightforward on the animation side, but surprisingly tricky when it came t
Sep 19, 2025 0 2
July Update#1
Just a quick update to let you guys know what I’m working on. I’m currently animating an Emma and Storm animation. I didn’t go for just a simple loop this time. It’s multiple transitions with a creamy finish. I’m ironing out the last transition at the moment and after that, I plan on doing a pinup o
Jul 15, 2025 0 2
June Update#1
Definitely hasn’t been a good last two months for me. I’ve been struggling across the board. Last month was all about learning and fiddling with the new workflow for jiggles which didn't go without it's own issues and this month so far has been a total failure in trying to make a scene that even wor
Jun 17, 2025 0 4
April Update#1
Hard to believe we’re already halfway through April, time’s really been speedrunning this year unironically. I’ve been chipping away at things behind the scenes and I’ve got a bunch of stuff to share. I finished the script for the Zatanna and Hawkgirl animation! I’ve got the scene prepped, models re
Apr 15, 2025 0 4
Future plans and general update
Just an update on the current state of things and plans for the future. The last couple of weeks were mostly R&D focused, with a bit of “taking it easy” mixed in. That BG project had me working 12–13 hours a day and I kept underestimating the workload, especially the post production phase once the a
Mar 31, 2025 0
Quick status update
Rendering is about 70% done and so far, so good. I actually ran into some issues yesterday, but I only lost about an hour of render time because of it. No other issues so far. I do feel like I'm jinxing myself by saying how well it's going at this point tho... I usually hate giving ETAs, given the n
Mar 12, 2025 0
February Update#2
Final batch of previews as I apply some finishing touches and tweaks followed by a test render to catch any issues and prevent them from making it into the final render. But yeah, this is the actual "endgame" of this project and it feels somewhat surreal. I’ve learned quite a lot throughout this pro
Feb 28, 2025 0 22
February Update#1
Just a quick update on what I’m up to. I’ve been considering doing a pinup or at least a turnaround style animation for some new models. However, since the BG project is nearing the finish line, I really want to stay focused and get it done rather than shift my attention, even if it's for a day or t
Feb 15, 2025 0
January Update#1
Some more WIPs from the BG project. I also redid the lighting and the scene for the intro, as it became one of those things where I realized I’ve improved compared to what I had back then, which now feels somewhat outdated. Need to retouch the lighting for the other scenes so I shared the viewport r
Jan 19, 2025 0 8
Special Stream
LINK Ma Kent is going for that streamer of the year award ( ͡° ͜ʖ ͡°) A little short with the GILF herself. I like to imagine the streaming gig adds a nice bit of extra revenue on top of good ol’ honest farming. The holiday season is as hectic as ever for me, but thankfully, the family is clearing o
Dec 30, 2024 0 2
Angy
LINK Adventurers are getting bolder when it comes to what they want as quest rewards. I guess this could also serve as a bit of an introduction for this character. As mentioned before, I drew heavy inspiration from Anna Henrietta as is obvious from her clothing and hair. It was surprisingly hard to
Nov 28, 2024 0 4
Status Update
I know this update is long overdue and I kept putting it off, thinking it’d be better to share it alongside the new animation, but it's time to catch you guys up. I recently hit a major burnout, which I couldn’t push through as I usually do. Instead of taking a few days to reset, I kept trying to fo
Nov 3, 2024 0 2
Quick Update
Hey everyone, just a quick update to let you know that I will be pausing billing for next month, so you won't be charged. I'll continue working as usual. These loops are taking a bit longer than originally planned, but I am trying new things with them as in to have a bit of a narrative story to them
Sep 29, 2024 0
0:12
September Update
LINK Here are some viewport WIPs from the animation. I’m currently fixing the cinematography, as the overall flow feels very plain and boring. I think this is one of the biggest areas I need to improve, setting up good angles is a challenge for me, so working on that is a must. Some of these are new
Sep 14, 2024 0 84
Quick Update
Just a quick update to let you all know what I’m up to. I’m currently finishing up the action scene, which is around two and a half minutes long with multiple transitions with an intro and outro. So much for it being a short... Unfortunately, I did have a setback, as I mentioned in the last update.
Aug 30, 2024 0
August Update
An update to keep you all posted. I had some minor real life and family obligations that kept me pretty occupied for two weeks, which was frustratingly much longer than originally planned. I'm getting back into things with the BG short. This time, I'm pairing Lae'Zel with an original character that
Aug 13, 2024 0 10
Full
LINK Karlach really went with that "I can fix her" approach. Seems to be working so far. Gotta get that Shar influence out somehow ( ͡° ͜ʖ ͡°) The Green Lantern project is taking a while since it's more ambitious than my previous stuff so I want to do it right. I did change some things around. I cor
Jul 15, 2024 0 4
Rendering
Quick update that the animation is done and is currently rendering. Definitely went way over the scope of a "short" as this is around 2 minutes as my last "big" animation 🙃 Really need to reevaluate what I consider short at this point... As always, thank you very much for the support and stay safe
May 13, 2024 0 8
What If?
LINK You're about to seal the deal with Wonder Mommy? Just need that kiss to make it official ( ͡° ͜ʖ ͡°) Next month I'll be pausing billing so you guys won't be charged for May since this month's animation turned out somewhat heavier and it's taking more time than I originally anticipated. As alway
Apr 27, 2024 0 2
April Update#1
I don't usually share viewport WIPs even though I should do them more often, so here's me trying to start that. Since the longer/GL project will take time, I started working on a 'short' for this month that will have a story going for it. Not sure what to even call short at this point as this one wi
Apr 12, 2024 0 16
March Update#1
Much needed update to let you guys know what I'm working on. Currently working on a Green Lantern themed animation with characters like Aya from the Green Lantern animated series and Soranik Natu from the comics. Had this idea of utilizing the lantern constructs with the action scenes to make some f
Mar 14, 2024 0 28
Tomorrow
Like mentioned in the previous post, the 3 day animation challenge will be starting tomorrow so it should be fun! Nyl will probably make an official post about it on his page and/or twitter today for more info and who else is participating. I'll be starting off with Martha for the first animation, G
Feb 18, 2024 0 2
February Update#1
A due update to let you guys know the plans for this month! Last project really left me with a need and desire to improve my workflow further when it comes to animating so I've been practicing more animating methods. Biggest reason why is that the transitions that I did in the last animation were re
Feb 10, 2024 0
Quick Update
Apologies for the radio silence, been on the grind working on this project as I want to release it this month. Ended up going over 2 minutes so it will be my longest animation yet so hopefully worth the wait. Thank you very much for the support and stay safe out there!
Jan 15, 2024 0
December Update#1
Wanted to animate a small futa on a big futa for a while now and why not with these 'fresh' models so I got to cooking. Tried to do the lore accurate blue flames on Karlach this time around and did a composition to see if it can work in it and it kinda does. I'll still move things around to see if I
Dec 8, 2023 0 8
November Update#1
I hoped to release this last week, but a few issues later and here we are... Just doing finishing touches and should be up and ready for rendering tomorrow. Ended up being 1:10 long which isn't that bad I think. As always thank you for the support and stay safe out there!
Nov 14, 2023 0 8
Quick Update
Just wanted to make a quick update to let you guys know that I will be pausing billing for the next month so you won't be charged, but I'm working as usual so I'll still release content. Main reason is that this month has been pretty terrible for me output wise so to try and make up for it I'll be p
Oct 29, 2023 0
October Update#1
Zatanna/Hawkgirl project is about 70% done, closing in on finishing the foreplay scene which leads into the action scene. The project is kinda kicking my ass, but it is a great learning experience as I am developing a much needed workflow for these type of projects. Probably didn't do myself too man
Oct 8, 2023 0 4
Sharing is caring
LINK ALT LINK ALT LINK MEDIAFIRE LINK Finished the intro for the longer project and it turned out to be over a minute long ( 1:30 to be exact, could be longer after I get the audio and tweak it further to match it ) which will lead into a foreplay scene before the sex scene. I really need to get use
Sep 13, 2023 0 2
August Update#1
New project is under way and this time around we have Zatanna and Hawkgirl ( Kendra Saunders ) having a bit of fun. Wanted to do something with Zatanna for a while now and a patron asked a while ago if I had any plans for Hawkgirl which got me thinking if this pairing could work especially as it's s
Aug 13, 2023 0 14
July Update#2
So far so good. The fluid sim was a pain to set up, but the 'hardest' part is pretty much done and from the viewport previews everything seems to work fine. There's quite a bit of tedious work concerning it that is just constant back and forth between tweaking settings, waiting for the bake to finis
Jul 19, 2023 0 6
July Update#1
Next project is under way and one of the characters featured is none other than Big Barda. Didn't have a 'SFW' outfit for her that I could use for an animated intro so had to come up with something and this is pretty much the result. Quite like how it turned out in all honesty. It was a challenge as
Jul 4, 2023 0 13
PNG
June Update#1
I have a really bad habit of porting a bunch of characters that I don't use as much for some reason so I'm on a road to remedy that and first pair is Talia and Selina. Now that I think about it, I don't believe I've done anything with Selina outside of that one picture a while ago and maybe as a bac
Jun 15, 2023 0 122
April Update#1
Mentioned a few times already that I really want to start doing more narrative pieces and came up with a couple ideas for animations and one of them is this one. Think I'm gonna call it 'Royal Visit' as it will feature Wonder Woman's and Superman's moms doing some bonding. It's also my first time ta
Apr 11, 2023 0 103
Welcome to Apokolips / March Update #1
LINK A new challenger has entered the arena! One of my favorite DC characters that I finally made a model of. Tried to keep her height pretty accurate so she is taller than my other tall models like Wonder Woman and Carter. Overall quite like how she turned out as by now I have a decent workflow for
Mar 2, 2023 0 2
Breaking the spell
LINK Or at least trying to ( ͡° ͜ʖ ͡°) Didn't do some futa on futa in a while and I really wanted to have a go with some spells or magic in general so here we are. Not too happy with the angle, but it is something I struggle with in general. Overall was very fun to animate this, I love doing these l
Jan 27, 2023 0 2
Update
An update is due to let you guys know what I'm working on. Think it was time for me to try and take the step into making bigger projects and in a way to commemorate the full time goal we reached. I definitely find it harder compared to the simple stuff as much more planning is needed especially when
Jan 15, 2023 0 8
Showing 1 - 50 of 59

