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Ovidius

@ovidius
1 bookmarkindexed Sep 14, 2026updatedlast updated Oct 31, 2026importedlast imported Nov 3, 2026
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0:08
Rough Test - easy/quick dialogue
A little experiment: trying to create decent looking animation for dialogue scenes with minimal time spent. I used Poser's lip sync feature, threw in an off the shelf pose, and added a few (like 4) spline (green) keys to the chest to do this. The audio is from WaverCD's audio TF called "A Warrior's
Mar 24, 2021 0 22
0:05
Test - Poser Lip Sync
>> Download the attachment to hear the audio << Just playing around with Poser's Lip Sync feature. I was able to find a viseme file for Victoria 4 thankfully, then I just gave it a snippet of audio from the Christmas Krampus video (voice by Oolay). It seems to work decently well. Good enough that I
Mar 13, 2021 0 11
Gargolye Feet Conforming Figure (adjusted)
I took my learnings from the dragon feet figure and applied them to the Daz Pobobawa feet, and now I have a second monster feet figure to use with V4. The last image shows what they looked like in their default state, for comparison. Here's what I had to do: moved the joint centers to match the V4 o
May 31, 2020 0 3
Dragon Feet Conforming Figure
If you're wondering why the Peach animation is taking so long, it's because I ran into a stumbling block. The next scene involves Peach's feet becoming reptilian and bursting out of her heels. The problem? I don't have any good morphs or conforming figures to do this. This has been a huge issue for
May 28, 2020 0 3
0:08
Slimegirl Test 3
Third and hopefully final test for slimegirl. I think this one looks good enough for my purposes :) As suggested before, I inverted the scene, meaning the "ceiling" is actually the "floor" and everything is upside down. A round "slime" cloth is resting on the ceiling, and a slime painted model comes
May 11, 2020 0 11
0:06
Slimegirl Test 2
Second test involving slimegirl coming up from the floor. This makes it easier to simulate, since... well, gravity goes down, and I don't have to reverse the video. I also changed the lighting to be more like the scene I have in mind, which obscures some of the deficiencies. This technique has a "sl
May 7, 2020 0 22
Slimegirl Test
I had an idea about how to do a slimegirl, specifically turning from slime into woman form. This is the reverse of what I actually rendered. I made a copy of Vicky4 and ran a cloth sim on her in an upside down room, so she flies "up" and smushes into the ceiling. Then I created a large latex disk th
May 7, 2020 0 1
Mist Tests
I've been discussing some ideas with my peers, and some things came up that I hadn't tried before, so I figured I'd should see if I could do them. The first is a woman transforming into mist. I rendered the scene once with the woman in a static pose for the duration, and another time with no woman a
Feb 7, 2020 0 2