Archaeology Kit Update 2.0.24
After I installed the Royalty & Legacy mod, I ran into an error involving Museum Docents. It caused issues when traveling to museum lots, among other things.
This update should fix that. I will likely be providing another update of the Archaeology Kit with new features from Royalty & Legacy, but wanted to make this bugfix available as soon as possible.
Full Mod Page: Archaeology Kit 2.0.24
Thanks again for your support and feedback!
Comments (9)
I love this mod and it's so involved with different aspects. Brilliant!
Thanks!
Hey, I don't know if it is the right place to post this (if it's not, I apologize), but I noticed that the Italian translation isn’t up to date with the latest packs and, in some cases, it contains a few inconsistencies (translations that don’t match the actual Italian localization, leftover bits of English here and there, and many small errors that are inevitably made). In addition, all accented letters have been replaced by a very annoying “�”. Since I use the mod extensively (and I’d also like to take this opportunity to thank you immensely, you have no idea how grateful I am), these small details somewhat break my immersion. So I decided to “fix” the translation for personal use, updating it to the latest packs and correcting the issues mentioned above. In some cases, I also made changes based on personal preference (for example, changing “Sims Lore” to “Cultura dei Sim,” or other small nuances that in my opinion sound more natural in Italian). Unfortunately, I only read your notice for translators afterward. If you think this update could be suitable for others as well, I can provide you with the package containing the Italian strings file, or wait for the next update and proceed as you specified in the translators’ notice.
If you can send it to me as the package file to simsonianlibrary@gmail.com, that would be great. The method I'd described in the translator's notice is having trouble with character encoding, so I was going to start building the translated strings into the app as package files instead. So yours would work great. I am going to add better support for Ondarion in the next version, but may not end up adding many new strings at first until I add more artifacts in a subsequent version. So the strings there now should be complete for a while. Thanks again, and I'll give you credit for your translation!
Hi sir, just downloaded this today but Better exceptions gave me this
The listed script mod failed to load and should be removed or updated. Failure: 'library_mission_career/notebook' (library_mission_career.notebook) cannot import name 'HasTunableReference' from 'sims4.tuning.tunable' (E:\Games\The Sims 4\Data\Simulation\Gameplay\core.zip\sims4\tuning\tunable.pyc) (ImportError: cannot import name 'HasTunableReference' from 'sims4.tuning.tunable' (E:\Games\The Sims 4\Data\Simulation\Gameplay\core.zip\sims4\tuning\tunable.pyc))
i love this mod :) one of my favourites
The translation is correct, no changes needed. It is necessary to include it and remove your FR line, because for some unknown reason, the position does not want to adjust. People are asking me for help on the forum, but I cannot do it for them on your behalf, as that would be wrong of me. Please do it for them, and thank you for your work and for sharing.;)
Okay, I'll include the translation into the mod itself. I checked the STR ID between your translation file and the current mod, and it matches like it should: 075CDE7C611794A0 I'm going to do another update soon and will include the FR translation file from your website. I just downloaded it again, so it should be the current one. Thanks so much for the translations!
