No patch problems found, yet.
I loaded and played a lot after the patch today, and nothing blew up. So there's that. I'll being doing more extensive testing a bit later.
If you notice any problems or failures in one of my mods, let me know!
Comments (5)
Oh gosh thank you so much! DL and installing!
Please advice on what or if I am doing something wrong and if it is an error when it will get updated. I love your mods and want to thank you so much for giving us simmers so much more gameplay experience! THANK YOU!!
I will have a fix out within a day. I think I have it fixed now, but want to sleep before I release it. :) It should be ready tomorrow. Aside from the LE warning, the error shouldn't cause any other issues before I get it fixed.
I had error sent it to deaderpool and specified to remove library mission script mod which led me to your archeology kit mod. Here is what it said: File 'T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py', line 120, in import_modules_by_path [ _path : D:\Electronic Arts\The Sims 4\Mods\SIMSONIANLIBRARY\ArchaeologyKit.ts4script, builtins : , ignored_modules : {'Scripts'}, error_count : 7, module_name : Scripts/library_mission_career/tags, module_fqn : Scripts.library_mission_career.tags, exc : No module named 'Scripts.library_mission_career', log_fn : >] File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185.9\injector.py', line 26, in _wrapped_function [ args : (, " Failure: 'Scripts/library_mission_career/tags' (Scripts.library_mission_career.tags) \n No module named 'Scripts.library_mission_career'"), new_function : , original_function : ] File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v185.9\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : , self : , args : (" Failure: 'Scripts/library_mission_career/tags' (Scripts.library_mission_career.tags) \n No module named 'Scripts.library_mission_career'",)]
You found a bug! I have a fix for it that should be ready shortly. Testing it now. I will post an update as soon as I can.
