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DiCK 0.2.2 Dev build is out!
Dec 16, 2017 0
End of the month and what's next
Hello patreons! This might be the last post of the month since I don't think there will be any news that's worth to publish here until early november. Let's talk about the last couple of months of development, what I have ready since the last overhaul and the changelog for the next patreon and publi
Oct 27, 2017 0
DiCK 0.2.0 Dev build out!
Aug 17, 2017 0
New build! DiCK 0.1.1h is out
I know patreon isn't good always handling links, so you can also click here if the above doesn't work. Hey guys new build is here, next update will have the CG I didnt added to this build since it was commissioned but it was going to take a little longer, and I dont want to delay this anymore, so lo
Jul 12, 2017 0 1
Monthly update is here!
Here you can download the new build! So monthly update is here! So actually something important to mention is that I've been tinkering with the load and save that's in place. This build, as past builds too, have not been save compatible, but I hope after this one I can make older saves compatible so
Jun 5, 2017 0
DiCK 0.1.1e debug build available now!
Hello patreons! The dev or debug build is ready! First I want to apologize, the writer had a small trouble and although Celia is almost finished, I didn't added her yet because the corrupt route isn't totally finished, nonetheless we will release this version debbuged and with her in a couple of day
Apr 8, 2017 0
Twisted Occupation UI (BG placeholder)
Hello people! Well this is probably the last update about TO until next DiCK release. The writer has finished Celia and pretty much Vivica so now I am going to switch my attention to DiCK for next release. So far tho I have finished the first scenes of TO, got used to Renpy and did the UI for the ga
Mar 22, 2017 0 1
Weekly update and announcement
Hello patreons! We come with some news about our progress this month and news about a side project. First we want to talk about the side project, Twisted Occupation, since it is a more sensible matter. We won't slow down our investment in DiCK, but we are aware that this project is a very long term
Mar 15, 2017 0 1
DiCK 0.1.1 D is out!
Hello people! As promised, here is 0.1.1 D! As usual we have tested it a lot and we believe it is pretty estable, but we will still doing bug fixing for two days more in case we miss something or to tackle anything that it is reported. Beyond that, here is the changelog from version 0.1.1 C to D: Mo
Mar 6, 2017 0 1
UI Update
Just posting to let you guys that im alive :P Well, since the last release I've been working on the UI, specially navigaiton, which is one of the most common complains after bugs. So the world map is pretty much ready and working, and today I am about to finish Aurorum. To be honest I suck at doing
Dec 13, 2016 0 1

