UI Update
Just posting to let you guys that im alive :P Well, since the last release I've been working on the UI, specially navigaiton, which is one of the most common complains after bugs.
So the world map is pretty much ready and working, and today I am about to finish Aurorum.
To be honest I suck at doing assets like icons and maps, so I hope in the future we can change it to something better looking, but for now I think it does the job, which is what matters.
So if I finish this as expected, tomorrow I will work on the conquest mode, and will take 2-3 days to work on the art of the MC mother in special equipment,
Comments (3)
Hey, have you created the art for any other characters we haven't seen yet? Kinda curious about Junia :p EDIT: Also, genderbending Abby when?
Hu, Junia already had art but it was kinda awful, I will remake her haha. Yeah some art is not in game (like the one I use for avatar, which is a character for the brothel in the future), I will post them later in an imgur
Yeah I agree about clarity! I tried to make them obvious, but if not, at least the name appears at the top so that should help. Right now every buttons hovers as the slave trader, I hope thats enough for a clear start (also, the city in itself is plain, every icon should be recognizable I hope). We will work on the grammar and spelling of the game, trying to clean as much as possible without slowling down new content, we beg for patientience in this regard since we are not native speakers, although punctuation has no excuse. (Also yes, we are going to use the "" to indicate dialogue and italics, as with the new enemies, the dodo girl and equine guy, do). Well its part of priorities, is just our skills to clean the text is limited haha
