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August 3, 2025

General Update #41

Hey there, I'll try to keep this month's general update relatively short. (It was not short.)

As mentioned in the last one it's mostly been work on new areas of the castle and the assets for them. It's going well, the whole cave area has been play tested for player movement in regards to making sure it's all actually traversable and certain difficult jumps are able to be completed. The caves is a very open and rather vertical part of the map unlike the rooms of previous areas.

I've got all the new tilesets made, and not just for the cave but also the area afterwards which would be the tomb. Some of the tomb tiles will be visible in the caves. I'm also trying some new things with the auto tiles I set up, since sometimes they don't fit too well depending on where the tiles are and prevent me from creating certain formations, like a single line of tiles leading into a wall. If you've noticed, the only time there are single tile formations it's been detached or 'floating' away from anything else.

Currently I'm still working on the visual backgrounds of the caves and I'm trying to implement more parallax backgrounds for a sense of depth. Since the caves are so open and large the backgrounds are taking a little more time to do.

There's been concerning news lately regarding censorship too. While like many others my project got shadowbanned on a certain site, I never made any sales on that site either, so I've come away from it all far less scathed than other developers have. It's an uncertain future for adult games right now.

The heat over here is finally dying out and with no AC it's been very awful to get work done during it. I'm hopeful for a cooler month.

As always a huge thank you to the supporters!