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July 3, 2025

General Update #40

Hi, time for another general update.

Working on the background/code side of things has really got me burnt out on that type of work now, so I've started working a lot more on new art assets instead.

This means that a lot of art assets, backgrounds, and tilesets are being made for the next area of the castle, that being the caves that I've already been making some enemies for between the coding. If I manage to get a lot of it done in a short amount of time and I still feel burnt out on the coding aspect I'll likely also start making some assets for the area I'm most personally excited about, the tomb that will be beneath the caves.

The tomb area has been referenced by me a few times now, it'll be full of some of the enemies I've already previewed before, that being the Egyptian styled ones.

So while I continue to work on these new art assets there isn't much else to report on for now besides trying to give more polish to some aspects of the game, but hopefully I'll have some new area previews up as well as more enemies within the coming month.

As always a huge thank you to those supporting the project.