General Update #38
Hey there.
Over the last month I've been working on a lot more systems than I expected. I ended up marking down a whole list of tasks that I'd like to get into the game sooner than later and I'm steadily ticking them off.
But, asides from the progress on those various systems, it's probably more interesting for me to talk about the next upcoming enemy. I know I said it might be a while until I started working on another, but I really didn't want to leave people empty handed in regards to something like that.
That being said, a new enemy is being worked on and almost ready for a preview. I won't spoil it yet but I'll give a few hints; it's an enemy that I believe people have been anticipating, as it's very much a staple of games like these. It'll also have its own unique body-type as it'll be the only one of its kind for now (there'll be more), so I'm wanting to make sure I get the base silhouette right.
The preview of the new enemy should be coming up very shortly within the next couple days, please look forward to it.
That's all for now, with any luck I'll also get a number of the features I'm working on out of the way by the next monthly update.
