Mythic Magazine Podcast, November 2025, Content Poll
Greetings Mythicists! We are going to do something new this month. As I mentioned in the Progress Journal, I'm introducing a poll for the Mythic Magazine Podcast content.
This month's is the first one. Please select from the choices below, I'll go with whichever one gets the most votes. You can select as many or as few as you like.
Happy podcast polling :)
Comments (4)
While there is mention of Society Crafter, just wanted to add that I really like that utility. When I was working on a fantasy setting, I was sometimes using it to give me quick overview/history of given towns, villages and cities. I think of the World History and Society Crafter tools as slightly different in scope. If I want to think about a wider scale than a given city and/or people, I'm more likely to use the World History tool, but when I "zoom in" on a smaller region where there can be a shared inception story or a shared focus, I like to use Society Crafter. It's not always black and white though. If I'm playing sci-fi and I want to build out a specific planet, I could probably use either World History and/or Society Crafter if there is only one major settlement.
Thank you for the comment, Patrick :) That's a good comparison, the Society Crafter versus World History. I like how you broke it down, how they both accomplish similar goals but at different scales and levels of granularity. I'm a big fan of the concept of zooming out and zooming in while playing. I think being conscious of the level of detail you're currently seeking in a solo game helps with the pacing and getting what you want out of the experience. Thank you for pointing that out. I don't think I've ever mentioned those two resources being used together or in counterpoint to each other in that way before.
Hmmm... A Magical Tradition does imply a society with characters that cast spells ... calling into a radio show ... which... which... could be found in a Deadworld Dome. I'm sick, I know.
!!! ... now I kind of want to do that.
