Oct Progress Report 1
Sorry that this one is in the middle of the month and I missed a week. I was hoping to say that I finally finished the Equippable Moveset patch but things are starting to get rough with it.
I finally worked and updated all the patches required for it, it just doesn't want to work online anymore.
I've been trying to figure this out for the past few hours now, currently around 2AM as of writing this, and haven't gotten very far.
Also for some reason the game is crashing in photo mode now??
It looks like things just aren't going my way. Hopefully in the next day or so I can figure these things out, or at least fix the photomode crashing. If I can t least do the latter then i'll release a beta version of the mod to use while I try figuring out the online issue.
Other than those two issues the mod seems to work completely fine again as far as I can tell. Moveset, sounds, effects, all of that seems to load and switch fine in quests, offline VS, and single player Modes. I just need to get past these last few hurdles. I never thought this patch would take longer and be more complex to update than the dynamic partset patch.
As for what I'll do after I finally Update Equippable Movesets, I'm not too sure anymore. The plan was to then work on the Equippable Auras mod, but I think I would instead like to pivot to working on shaders instead. I think I need a break from assembly coding into something different to clear my head. I'll work on updating my Smooth and Vanilla+ shaders, which should hopefully be quick, then work on the Cel-Shaders and get those out of beta. I think I'll most likely work on shaders If I can at least work out the photo mode crashing bug for the moveset patch. Eternity needs to put out a patcher update for online to work properly anyway I guess, so I'll use that as an excuse to not worry to much about the online part of things lol...
It's been a rough few weeks trying to figure things out here, but I think I finally see the end.
Thanks for those sticking by me with how long these have been. Things working fine until you try it again the next day where nothing seems to work at all seems to be the norm with coding it seems, but i'll keep at it. Next update post I'll definitely bring some sort of good news.
Comments (6)
Thank you for all you do
Take your time, man
Love your stuff anyways lol
Sorry for the random ask, but how's the writeup for the DYT override patch going?
Hey, will this new version have any difference to loading files? Can I keep the filestructure to install I have right now or will I have to update/change anything?
Take your time
