End of weekend Progress Update 2
After a long week I finally finished everything that the Dynamic Transformation patch needs to work again. After some testing with various types of quests, as well as online, it looks like everything is back in order.
I wasn't too sure if it would be worth it to scrap all my old code and start over again in making this patch, but I'm really happy with the results. Functionally the patch works exactly the same as before, but under the hood about 95% of the code was completely re-written. Everything about it is much more smooth and stable, so there should be less issues with the game crashing under specific conditions. It's probably my best work yet coding-wise.
Later tonight I'll release the updated patch so that everyone can use it again on the latest game version (1.26.01). Currently I'm just finishing up writing some documentation on how the code itself works. It's not going to be some beginner friendly tutorial or anything like that, but anyone with general knowledge of how epatches or ASM code works should be able to understand things well enough. If anyone ever decided they want to pick it apart or make their own version or whatever then it'll at least be a good place to start I think.
Anyway, the past week I was hard focused on the Dynamic patch so nothing much has been done for any of my other patches or mods. Next up will be the Equipable Movesets and Equipable Auras mods. Hopefully they won't take as long, but at the same time I did want to update their code in a similar way to the Dynamic patch. I guess we'll see...
Oh and while still on the same topic, I did originally want to work on supporting cast characters for the Dynamic Patch, but it looks like I'll save that till after all my other patches are done. The way the game loads data for cast characters differs a decent bit from CaCs so I have to think of new ways to get things working. Basically it'll have to be a brand new set of patches, so instead of starting what would essentially be a new mod, I figured I'll first focus on updating all of my current stuff first.
TL;DR:
The Dynamic Transformation patch is complete and will be released later tonight after I finish writing up some documentation for it.
Cast character support for the dynamic patch is planned, but will have to wait until I finish updating all of my other current mods.
Equipable Movesets and Equipable Auras will ne the next patches I work on updating next. they are not as big as the Dynamic patch, but might still take a while to complete.
Thanks again for the continued support, it continues to be a strong motivator to keep on working on these mods.
Comments (7)
THANKS
YES!!
Badass
Excellent
W BRO. Really nice from you to do it for cast characters too
You da goat!
W goat
