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Day of Dragons Patreon - Created by Beawesome Games

@beawesomegames
0 bookmarksindexed Sep 14, 2026updatedlast updated Nov 10, 2026importedlast imported Nov 10, 2026
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Development Pipeline: Sand Snapper Damage VFX
Here is the Sand Snapper's Damage VFX! Enjoy~
Nov 28, 2023 0 3
Development Pipeline: MEAT
Time for some yummy, floppy, meaty meat. The meat chunks your dragon can pick from a corpse will be depended on the size of your dragon. So even smaller dragons can snag a juicy morsel from a larger body.
Nov 17, 2023 0 1
Development Pipeline: Alternative Bile Colors WIP
We are currently working on creating alternative bile colors for each of the different bile types currently in game. Check out what we have created so far... In order: Blue Fire, Pink Bioluminescence, Yellow Acid
Nov 8, 2023 0 4
Development Pipeline: Brood Watcher Bio Glow Effect WIP
Here is a WIP of the Brood Watcher's Bio Glow effect which it will get if spit on by a Biolumin. Enjoy~
Aug 11, 2023 0 1
Development Pipeline: New Biolumin Bile Attack VFX
Here is the updated VFX for the Biolumin's bile attack! Originally it was an altered version of the Acid Spitter's bile, but we decided it should be more of a spray than a glob of gloop.
Aug 8, 2023 0 1
Development Pipeline: Singe Crest and Brood Watcher Ragdoll VFX
Our awesome VFX artist has finished the ragdoll effects for the Singe Crest and Brood Watcher dragons! Enjoy~
Aug 2, 2023 0 2
Development Pipeline: Flame Stalker and Shadow Scale Ragdoll Update
We have updated the Shadow Scale and Flame Stalker ragdolls! Now, like the newer dragons, the ragdolls for these older dragons will include wing physics.
Jul 12, 2023 0 2
Development Pipeline: Elemental Spawn WIP
Even though a tiny rockling Elemental hatching out into the world would be adorable, Elementals do not spawn as hatchlings like Dragons do. Instead, they spawn in from the dormant rock shards buried in the ground. Elementals do not grow like Dragons do and instead spawn in as "adults". Please note,
Jun 13, 2023 0 1
Development Pipeline: Blitz Striker Ragdoll vfx
We get it Blitz, you are dead. No need to be so dramatic. We have finished the Blitz Striker's ragdoll effect! Like the bio dragon, we are working on adding the effect to the wings now as well.
Jun 5, 2023 0 3
Development Pipeline: Magma Death Effect
Unlike the dragons and other biological creatures in Day of Dragons, the Elementals will not have a ragdoll when they die. Instead, they break apart and crumble to the ground.
May 31, 2023 0 2
Development Pipeline: Blitz Striker EMP Attack WIP
Our effects team is working on some different ideas for the Blitz Striker's EMP attack. This attack will be used to stun other creatures temporarily. Here is an example of one idea and the VFX particle created by our VFX Artist, Flicker.
Mar 3, 2023 0 2
Development Pipeline: Bio Dragon Wing Ragdoll WIP
As requested, we are working on wing physics for the Bio Dragon ragdoll effect. Enjoy~
Feb 21, 2023 0 1
Development Pipeline: Biolumin Ragdoll WIP
Here is another update on the Bio's rag doll effect. We are currently polishing out any last twitching to get a perfect dead Biolumin. .... Is that a tiny Flame Stalker or a giant Biolumin? The world may never know.
Feb 10, 2023 0 2
Development Pipeline: Biolumin Ragdoll
Many of you have been wondering why you can't die as a Bio in the test server. At the moment, the Bio doesn't have a its ragdoll physics done. These controls allow it to flop and move in a natural way when it dies. However, we have started working on its ragdoll physics now. Check out our progress.
Feb 3, 2023 0 2
Development Pipeline: Blitz Striker Bio Effect
Here is the Blitz Striker's bio spit effect. Enjoy~
Dec 6, 2022 0 3
Development Pipeline: Biolumer Dragon Bio Effect
Here is the Biolumer Dragon's bio effect! Biolumer dragons will be able to control their glow, turning it on and off at will.
Dec 2, 2022 0 4
Development Pipeline: AI Bio Effect Concepts
The AI will also have a hidden bioluminescence. So go spit on them, too.
Nov 30, 2022 0 2
Development Pipeline: Inferno Ravager Bio Glow Effect
Here is the bio glow effect for the Inferno Ravager! Enjoy~
Nov 18, 2022 0 3
Development Pipeline: Flame Stalker Bio Glow Effect
Here is the Flame Stalker's bio glow effect so far. Enjoy~
Nov 15, 2022 0 4
Development Pipeline: Shadow Scale Bio Glow Skin WIP
Here is an early WIP of the Shadow Scale's bio skin which will be revealed if spit on by a Biolumer Dragon.
Nov 10, 2022 0 3
Development Pipeline: Acid Spitter Bio Skin WIP Part 2
Since there was a bit of confusion, here is an extra update on the Acid Spitter's bio skin. It is not the actual skeleton of the spitter that is glowing, but a skull-like pattern to intimidate other dragons.
Nov 4, 2022 0 2
Development Pipeline: Acid Spitter Bio Skin WIP
Here is an early WIP of the Acid Spitter's Bioluminescent skin. This will be visible for a short time after the spitter is hit by the Biolumer Dragon's bile attack.
Nov 3, 2022 0 2
Development Pipeline: Dune Weaver Decay VFX
Some of you might have seen this in Flicker's stream earlier this week! Here is the Dune Weaver's decay effect for when the corpse is eaten away.
Sep 22, 2022 0 3
Development Pipeline: Slayer Worm Decaying VFX
Yum yum! For the lucky players who defeat (and are not eaten by) the Slayer Worms, here is the decaying effect to show how much of the corpse remains.
Sep 7, 2022 0 2
Development Pipeline: Feather Placement WIP
Here is the latest feather placement and pattern update from the Feathered Zygovo Dragon. We have tweaked some of the feathers and still have some tweaking to do. This image shows a female Zygovo with her back spots. We decided to base the sexual dimorphism off of real life Snowy Owls, whose females
Aug 24, 2022 0 1
Development Pipeline: Feathered Zygovo Update
Flicker has finished the first take on the Zygovo's feathers. We will do a final look through to make sure every feather is in the perfect place and then we will make some final adjustments on the model and polish the textures. The wing feathers and tail feathers will still be blue, like in the conc
Aug 17, 2022 0 4
Development Pipeline: Feathered Zygovo Feathers WIP
The Zygovo is getting his side burns back! Flicker has started the lengthy process of placing the feather cards on the Feathered Zygovo. Each feather is hand place to make sure it is in right spot. Please note that the body feathers are not their true color yet. Their color will reflect the model's
Aug 3, 2022 0 6
Development Pipeline: Zygovo Dragon Feathers
The Feathered Zygovo dragon will have different feather types to create a realistic look for the dragon. Flicker is working hard on creating realistic feathers and will be placing them on the dragon to make sure it has a natural look.
Jul 14, 2022 0 4
Development Pipeline: Blitz Striker Decay Effect
Mmm! Flicker has created the decay/death effect of the Blitz Striker. This will be used to show how much of the corpse is remaining before it becomes a carcass.
Jul 8, 2022 0 3
Development Pipeline: Bio Dragon Damage Effect
Flicker has created the damage effect for the Bio Dragon. Being a small dragon, the wounds inflicted from larger creatures can be very severe. At least the toe beans are okay.
May 25, 2022 0 4
Development Pipeline: Fire Impact VFX
Flicker has been working on a new effect for the Flame Stalker and other fire dragons. This effect will be used for when fire hits the ground or other objects, similar to the sizzle with the Acid Spit and black smoke with the Plasma Blast.
Apr 4, 2022 0 1
Development Pipeline: Bio Dragon Heat Map
As many of you already know from her streams, Flicker is working on the heat map of the remaining dragons, including the Bio Dragon.
Mar 18, 2022 0 3
Development Pipeline: Ground Burn Test
We are currently working on a burning effect for where the Flame Stalker's fire hits the ground. Check out this test video from today. Note: No Sky Jellies were harmed during this test. Day of Dragons Fire Breath ground burn test (YouTube)
Mar 18, 2022 0 1
Development Pipeline: New Acid Spit VFX WIP
Flicker is working on making the Acid Spit bile attack more liquid-y feeling. This is her work on it so far.
Feb 28, 2022 0 1
Development Pipeline: Inferno Ravager Surrender Call
Here is another of the Inferno Ravager's calls. This one is the Surrender call and is using the old model while we wait for the new model with the leg and chest edits. Day of Dragons: Inferno Ravager Surrender Call (YouTube)
Feb 17, 2022 0 1
Development Pipeline: Flame Stalker Friendly Call
He just wants to be friends. Day of Dragons - Flame Stalker Friendly Call (YouTube)
Jan 24, 2022 0 1
Development Pipeline: Blitz Striker Bile Attack and Stun
Flicker is still working on perfecting the Blitz Strikers attack. Check out her latest creations.
Jan 21, 2022 0 2
Development Pipeline: Blitz Striker Attack and Effect WIP
Flicker is now working on the attack for the Blitz Striker as well as its status effect. The Blitz Striker will be able to "Stun" enemy players, causing them to temporarily be slowed or unable to react all together. Please note: This effect is still a work in progress.
Jan 4, 2022 0 2
Development Pipeline: Volcano Smoke WIP
Flicker is working on the effects for the upcoming Lava Lands. The biome will be home to a large, active volcano. To bring the volcano to life, we are creating custom smoke effects that will spew from the top. Please note: These are a work in progress and not yet finalized. The mountain is also for
Dec 10, 2021 0 2
Development Pipeline: Bio Flight Trail WIP
When the Bio Dragon flies, we are planning on having it leave a small light trail from the lantern bulb on its tail. Bio's will be able to light up the sky as they zip by.
Nov 30, 2021 0 1
Development Pipeline: Biome Portal WIP
Flicker has been working on creating custom portals to the different biomes. Each portal design reflects the biome you are about to enter.
Nov 1, 2021 0 4
Development Pipeline: Whiskered Paddletail Death Effect
First you murder him and now you eat him. How could you?!?
Oct 27, 2021 0 2
Development Pipeline: Next Ambient AI Creature
The last AI friend for now is getting the finishing touches. Next, Flicker will move on to making the portals for the mega map.
Oct 26, 2021 0 2
Development Pipeline: Swamp Snapper Heat Map
The Swamp Snapper will have a low body heat similar to that of the surrounding area. This will make it harder to spot for Flame Stalker's than other species.
Oct 22, 2021 0 3
Development Pipeline: Whiskered Paddletail Damage Effect
Our fish friend has some ouchies. Some of you were lucky enough to watch Flicker create this effect for the Paddletail. For those who didn't watch the stream, here is the damage effect.
Oct 21, 2021 0 3
Development Pipeline: Elvenbug AI Critter
Another friend that will be joining the game with Dragon Pearls soon.
Oct 20, 2021 0 2
Development Pipeline: Ambient AI Creature
Buzz buzz. More friends.
Oct 14, 2021 0 2
Development Pipeline: Ambient AI Sky Slug
Flicker is continuing her work on more ambient AI creatures in preparation of Dragon Pearls being added into the game. This little Sky Slug is inspired by real life nudibranchs.
Oct 7, 2021 0 1
Development Pipeline: Ambient Bug AI VFX
Flicker is currently working on another bug friend. This one is a bit cuter than the previous two, as requested.
Sep 27, 2021 0 2
Development Pipeline: Wavewing Ambient AI
Another ambient AI critter is getting worked on. This one has a special flight pattern, earning it the name "Wavewing". And yes, cuter ones are on the way soon.
Sep 15, 2021 0 2
Showing 1 - 50 of 87