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July 12, 2023

Development Pipeline: Flame Stalker and Shadow Scale Ragdoll Update

We have updated the Shadow Scale and Flame Stalker ragdolls!

Now, like the newer dragons, the ragdolls for these older dragons will include wing physics.

Comments (4)

B
Blue Fox · July 12, 2023

I like that the legs stay stiff. Reminds me of a goat. So in game when someone dies in pve I call it "goating"

T
The Timekeeper · July 12, 2023

Can't wait for the screenshots of wing ragdolls gone wrong. XD Are the feet impossible to ragdoll for some reason (any reason, doesn't matter), or it is just a matter of finesse/difficulty; i.e., for the amount of time it would take, they're too small to worry about for now (in the same way the wing ragdoll work has taken time)? Because I feel like the ragdolls are always great EXCEPT the feet, which are stone-stiff in every case—rigor mortis has already set in, but only there—and that's the one aspect that always jumps out at me.

S
Saphira · July 12, 2023

I really enjoy seeing the small steps! Wouldn't it be more logical if the bodies were a little stiffer in themselves? A dead animal would also be a bit stiffer around the body and vertebrae. Sure, the wings, legs and head are fast-moving when dead, but the torso itself less so and a leg wouldn't suddenly fly away like that either. When pulling the wings, the body seems to have a little less weight, so a more rigid posture adapted to the weight would make more sense. But it is still very good work!!! 🥰

G
Graystripe · July 12, 2023

Looking great!