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August 31, 2026

Fluffy Mod Manager v3.082 WIP - Automatic Detection of GOG Game Installs

New (work in progress) version release!

Manually download and unpack this over your current install: https://fluffyquack.com/WIP/modmanager.zip

Full usage information about Fluffy Mod Manager is available here: https://www.patreon.com/posts/36745578

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Mostly bug fixes in this release which I'm releasing as a work-in-progress in case the bug fixes somehow resulted in some sneaky new bugs. This is a feature I had been planning for a while and I finally made it so GOG game installs will be automatically detected. This also fixes support for verifying installs of the GOG versions of RE1-3.

Note that the mod manager is still built around one single game install. Ie, if you have RE1 installed via GOG and Steam and try to mod both at the same time, then that won't work too well in the mod manager as it can't track which mods are installed to which game install. I might improve this in the long run, though I imagine it's very rare for someone to have two different installs of the same game.

Change log:

  • SF6: Reverted cheeky naming of Alex that I thought had been reverted but wasn't actually reverted but is reverted for realsies this time.

  • Fixed a bug that could prevent the mod manager from automatically detecting Steam game installs.

  • GOG game installs are now automatically detected.

  • When clicking "Refresh mod list" the mod manager will try to retain the current position and depth in the mod list menu.

  • Fixed various minor bugs related to having multiple mods that share directory name but are stored in different archives.