Progress 12.03.2021
Nice lovely windy day, and here I am bringing you news about the progress.
So how's it going? Better, after reading through the script like 5 times I managed to trim the cluster fuck of a section in to one neat little section that doesn't require 100 renders to complete. Helps when you look things like a programmer and not a writer.
Speaking of writing I'm rummaging through day 24 branches, I got the setup for both branches done, for the "Delmar" branch next I write the "combat sequence" and resolution sequences. For Li's branch, well its more about determination to ensure a future for the company, with interesting variations.
And then I know how I neatly wrap it together, and as I said, you see more Kiri and her crew on this day, and the few next, gorgons still pop, but Kiri and her crew is more involved for the next few days, like with Gorgons.
Rendering, outside of technical limitations I've been doing fine on render wise, one scene doesn't have as much stuff in it that I wanted simply due running out of VRAM, but it it actually turned out pretty nicely, even better than I thought it would. So all is good, rendering is going smoothly and I have one scene left to render.
And it is time for the talk...
Comments (5)
this was 9 months ago?
Yeah this was 9 months ago
is it just me or are all the post dates messed up?
"Helps when you look things like a programmer and not a writer." Pretty sure somes realisators said something alike to some scenarists !
^^ Most likely. I've said it 100 times, writing (to me) is easy and it's easy just write the options which leads a lot of text that is basically the same just slightly different variation. And in most of time that variation isn't different enough to warrant a scene with 10 renders on it own, easier just to find what is common, combine them and add dialogue line variations. Aaaand this was probably totally explanation that wasn't needed but I'm in writing mood >.>
