Progress 10.01.2025
Hello all!
Friday, yay. So what's up?
Rendering, it's going... honestly, I'm not entirely certain how it is going. Script wise, I'm where I should be, give or take. But set building and trying slightly different workflow is putting me a bit off. But it will get done in time.
Writing? It's in a good spot, not really happy about it, but that's because I'm currently writing the "negative" outcomes, which hopefully no one will see. I don't enjoy writing about the negative outcomes, but they need to be there so that the choices do actually matter. Anyway, it's all good.
So we are doing a slight detour, as it was said in 0.31.0. He and a couple of others are just minor characters. They are there just to provide some needed information, well him not so much for reasons. Other than the information, there is another reason for the detour and it relates to the big blue... but that's something to be discovered.
Anyway, that's it for this Friday. I'll see you all on Monday, and you all have a great weekend.
Comments (9)
Sometimes I wish it was as easy to reverse those negative outcomes IRL as it is in a game 🙄. I still try and think about every decision in this game. I do not know how far out the negative consequences could go, but the idea of having to go back months of updates to figure out where I messed up would not be too appealing 😄.
First one was around update 11. But there are some choices coming during the update that might make "negate" the negative's when it comes to this particular encounter. At least that is the plan. You might get a good ending for Mal's exile, but not the best, not sure yet. Haven't built it yet so it will come clear when I actually do it.
Big Blue? Blue Whale?
Maryn, she is 8 feet tall... ;)
I'll navigate my way past the negative ones. Gotta get a great ending for the girls. XD
I will pass on the negative outcomes.
So would I, but alas, it's all in the choices made...
I'm blue.....Da ba dee da ba di :P
*sighs* :P
