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May 23, 2022

Update - 23/05/2022

Hello! Another week has passed, one that was frankly tough due to the terrible heatwave we've had here in Madrid. Things are slightly better today, but having mid-August temperatures in May is a bit too much.

So as expected, this week I've been working more on the Across a Thousand Dead Worlds editing. Chapter 3 is finalized, and chapter 4 is almost there. Each time we think we're done we end up making a few other hundred changes haha, so it's slow. But it's so worth it, you'll see! Lately it's mostly a matter of finding the right spot for each section (we didn't know what to do with the Hacking rules, for example).

I've had time to work a lot on the Character Creation rules for Empire Undying; I think they will be up here this week! I took quite a long detour though, since when I started working on the starting contact rules (all characters start out with a number of NPCs they can use to gather information or help them out) I realized that it would make sense if those contacts belonged to one of the factions that can be found on Theni, so I had to start working on the Faction rules. And I mean start, because if I dedicated all the time I need to develop the faction rules, I'd not finish the character creation rules; I set up a sort of template for myself so when I come back to them I know which direction to work on. Still, it's taken me the better part of two days to get to that point and be able to return to character creation! The Faction rules will present both a mix of random faction creation and fixed, existing groups, to make it more interesting.

I've also decided to add starting professions; these are a few starting points you can choose from when making a new character that give you a set of starting skills (only 25 points though, you still have 75 points to spend among the skills as you see fit). They also grant you a starting Talent! All in all, I'm super happy with these character creation rules, they help you find out who your character is and are fun and super easy to follow. You should have a new character up and running in 10 minutes.

This week it will be more of the same, editing and writing. I'm not complaining though, writing character creation rules and details is probably my favorite part of game development, I love creating options for players to make the character they envision a reality.

That's it for now, hope you all have a great week!