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August 24, 2020

Update - 24/08/2020

Hello! It's time for another update. This week I've been mostly focused on getting the Patreon content finished, because (as usual) it's taking me longer to finish due to the story taking a life on its own. I'm finally done with the text (I may fix a thing here or there, but it's finished) and I must say I'm very happy with it. It's mostly a piece of interactive fiction; you read the story, decide who to talk to in order to discover what's going on, and based on your decisions there are four possible outcomes. It's over 10K words, so it's pretty long! I'm not sure how long it takes to play through though, I'm guessing about an hour or two if you do all the content. I'm going to get the layout done this week and have it in your hands by the end of the week.

Aside from that, I've been planning what the next Patreon content will be. As you guys know, I like to alternate, so I'm going back to Disciples of Bone & Shadow. I get the feeling you guys prefer Seekers Beyond the Shroud as a game, generally speaking, so do let me know if you prefer I concentrate on stuff for Seekers! I have a huge list of things I want to add, so I'll not be running out of material any time soon. This time around though, I thought I'd implement a few different things I wanted to add to Disciples, such as a new cool Archetype (a kind of creepy one, I don't think I've seen anything like what I have in mind in any game), rules to randomly generate NPCs, and some other things I want to go over. I'll give you more details as soon as I start working on it!

Aside from Patreon stuff, I've also been working on Under Ashen Skies. I'm going back and forth with the enemy design; I want enemies to feel fresh and surprising each time you encounter them, and that needs to be reflected in their behavior. For that reason, I'm testing different tables, rules, and options, to see what I finally decide to keep and what's too complex or cumbersome to use. There are five unique enemies for every Site you explore, plus some common ones for all of them, and some other surprises. I want each one of them to have their behavior tables with unique abilities, so it's all taking me a while. But it's going to be totally worth it!

Last but not least, I wanted to thank you all for voting on the poll regarding the availability of Patreon content, it really makes me extremely happy to know you're all so generous and don't mind if all this content I'm producing is eventually available to the rest of the world. My most immediate plan is to release it as a zine for ZineQuest 3, but we'll see... I'll let you know as soon as I decide what to do! 

So that's it for this week, hope you all have a great one!